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翻訳の問題を報告
But maybe it only works in an old world, at least the power is turned on and off with extra reactors and the transmitter is stabilized by the deactivation so the transmitter might alternate between transmitting and maintaining, at least that's what it looks like.
mod is outdated and no longer works. One can only hope that the mod developer will want to upgrade it again at some point. Or hope someone adopts this mod and upgrades. Is a very good mod.
See You.
The optical version seems to work for a moment, then stops.
Oh, and your grids also need separate power sources, as you can't just send power without at least a single battery.
The remote power converter is cycling on and off rapidly.....Not sure why
Turns out I just needed to save my game, and reload to get everything to play nicely.
FYI, Turret style aiming is not required, they work like Laser Antennas.
One Receiver can receive from multiple Senders.
You can have both senders and receivers on the same grid.
If you set up everything and get "Status: Connected and Visible" but no power coming through, just save and reload your game.
This mod does still work. As Abdul099 pointed out the receivers don't appear to update their text, but if you have configured it correctly the Remote Power Converter will show power coming in.
Simple instructions: Add a power transmitter to both grids, plus add a remote power converter to the receiving grid. Configure the transmitters by adding text in {} to the name, the power converters don't need configuring. E.g.
Radial sending Transmitter add: (C:1,P:50,M:S)
Radial receiving Transmitter add: (C:1)
Optical sending Transmitter add: (T:1,P:50,M:S)
Optical receiving Transmitter add: (I:1)
Toggle them off/on after changing the values.
It seems you NEED to have a Power Converter on the receiving grid.
I threw one of those down and it started working, although the transmitter on the receiving grid says it is getting 0 from the sender, the converter is registering the received energy.
So my mobile solar array using Isys gyroscope sun tracking seems to be functioning now.
Side note, even though this page, and the notes on the block config screen still say to do it, I found it to be functional without adding tags to the name, just fill out the form in the control panel.
(M)ode: Sender
(T)arget ID: 2
Status: Connected and Visible
(P)ower sent: 50.00MW / 50.00MW
But on the receiver, I get:
(M)ode: Receiver
(I)D: 2
Power Receiving: 0.00MW / 50.00MW
Number of Sources: 0
I don't know what I'm doing wrong. I will note, I have this running on my hosted server, so maybe that is the issue? Any help you can provide would be GREATLY appreciated.
But I noticed that radial transmitters will frequently temporarily turn off? I've had to use batteries to avoid the brown outs, as it'll power for a second, then turn off for a split second, repeated
too many tinkering and remembering of the codes () etc.
why not let it be plug and play ?
You
Are
That
Hero!
- Fixed power issues caused by new update