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Maybe you could even recharge your suit energy, like bottles recharge your gases, when low.
What do you think of this?
But beside this cosmetic little thing, it's a good mod :)
@Phoenix:
Is it possible, to remove the thick white edge on the symbol? Its not possible to read the numbers. :)
In specific, settings I believe to be in Stuck on Mars were changing the behavior back to vanila.
They are an absolute pain to haul by hand, and with discharged batteries you are hauling even more. And not being able to use small conveyors is just an annoying limitation to have to build around making a small grid hauler/welder/grinder (and it's not hard or anything, so it's not a balance issue either).
@Stroomschok, Normal ones do not fit through small conveyors for me. Do you have another mod installed that enables that?
Everything works correctly. So what happened?
I had too many discharged cells to fit in the assembler, so while it was disassembling, after every cell it pulled a new one from cargo to disassemble. This way, in the Assembler it looks like you get a cell for a cell. (-:
It works in a new world with this mod only. I'll have a look at my other mods.
Why?
Ce-ci est bien plus réaliste ainsi.
Merci Phoenix :)
All you need is a 1-2 timers, projector some welders and matching number of grinders, may be rotor to held batteries...
Anyway, thanks again for this mod. ;)
Only one thing I don't understand - why did you drop down the initial charge from 30% to 10%?