Tabletop Simulator

Tabletop Simulator

Dune: The Board Game
16 Comments
Mastercrafted 4 Apr, 2020 @ 4:35pm 
seems to only be 1 worm card. Is that normal?
oh my days  [author] 5 Jun, 2018 @ 4:58pm 
I've updated the module.
Zoinker 10 Apr, 2018 @ 3:25pm 
If you're still working on this I have a couple of little nitpicks I wanted to point out:
* Both Harvester bonus cards say they go to whoever controls Arrakeen, while both Ornithopter cards and both Carryall cards say they go to whoever controls Carthag. Both Strongholds should have one of each tied to them.
* The extra treachery cards in the Duel expansion should include an extra snooper. Also, the poison weapon that comes with the Duel should be called 'Kriminon', not another copy of 'Ellaca drug'.

Otherwise it's a great version of the game! If only I could find someone to play it with me.
Granatowy 24 Jul, 2016 @ 10:40am 
Sorry for late reply. Everything works perfectly now. :)
oh my days  [author] 16 May, 2016 @ 3:46pm 
Updated. See if its helped at all. If not, right click the inlays of the extension trays and set them to generic.
oh my days  [author] 16 May, 2016 @ 2:13pm 
@Granatowy Might be a bug associated with hidden zones and the custom boards. I did have similar problems on a different module (think it was GoT or something) wherein if the zones weren't done just right there would be visible shapes or things you'd need to move to get them hidden. I'll try messing with it and let you know.
Granatowy 16 May, 2016 @ 11:50am 
On the screenshot: http://images.akamai.steamusercontent.com/ugc/262710528789572401/DA2EDEDBC16E763D7D856990804DB6BB7DE635C4/ spice, and one card is visibile. In the past games I played other players could see everythng under my field, and other players had their speres visible as well. It does affect 1-3 players per game. Sometimes those item can dissapear after they are moved. Maybe it's a bug or there exist some trick to solve it?
oh my days  [author] 15 May, 2016 @ 2:41pm 
@Granatowy I can't seem to recreate those problems. Hidden zones work fine for myself and others, the only cards that should be visible through them are the player aids.
Granatowy 15 May, 2016 @ 11:08am 
The hidden zones do not work properly. Some of the player table parts are not horizontal and the cards are visible to others. Is it possible to correct this?
VICTOR POLANCO 16 Apr, 2016 @ 11:12am 
fuck yeah thanks
SolidSnakeEyes 22 Nov, 2015 @ 9:31am 
Fixed. Thank you. Really enjoy your mod.
oh my days  [author] 22 Nov, 2015 @ 3:38am 
@SolidSnakeEyes Thanks for the report. I've reuploaded the images. If it persists, try unsubscribing and then resubscribing to the mod. If it continues, let me know. It should work now however. :)
SolidSnakeEyes 22 Nov, 2015 @ 2:56am 
Just loaded it up. It is amazing! However, there are appear to be some art assets missing, specifically the Kwisatz Haderach token, and the Co-existence tokens. Every time I load up the mod, those tokens appear as black with a white error message printed on them.
darleth 29 Aug, 2015 @ 9:37am 
Thanks a lot...
oh my days  [author] 29 Aug, 2015 @ 7:55am 
This was done using the images from the PnP PDF files on BGG. So I suppose the latter.
digicube 29 Aug, 2015 @ 7:42am 
Are the images from the vassal mod or did you scan it yourself?