Tabletop Simulator

Tabletop Simulator

CV
17 Comments
Xekura 24 Mar, 2017 @ 6:16pm 
if you have time, please import the expansion as well.:orb:
ric6b 8 Jun, 2016 @ 4:33pm 
Love the mod! But I think it could benefit a lot from a bigger table, it gets cluttered really fast :/
Thank you :)
Weatherholtz  [author] 21 Feb, 2016 @ 8:30pm 
Bought the expansion this week. Look for that to get added in the near future :)
UrGothMommy 6 Jan, 2016 @ 11:05pm 
If possible can you add me and explain how to set up the game? Thanks.
SaberViper 5 May, 2015 @ 8:44pm 
I had heard a rumor that CV was back in print and told Zero...I'm the reprint whisperer.
Weatherholtz  [author] 3 May, 2015 @ 3:20pm 
Not a problem. I wouldn't have made this module if I didn't love the hell out of the game ;)
Xaintrix 3 May, 2015 @ 3:18pm 
Wow! I appreciate you breaking down that whole game. Well for my first game it could have gone way worse I think. At least no one really lost but myself. XD I'll get my next game right.
Weatherholtz  [author] 3 May, 2015 @ 3:14pm 
Couple rules caveats, if you don't mind:

Celebrity, Marathon Runner and Professor count as two cards of that colour if they're the top card at the end of the game. They don't make cards of that colour cheaper.

And when you roll a Misfortune (3 bad lucks) you have to lose an active card. Losing a card you aren't even using because you buried it isn't really a penalty, if you think about it. That might make Life Insurance mean a lot more to you :)

(also player 1 should have lost the Manager job around 1h30, because you used your only relationship die to buy the apartment from a friend, but that's an easy oversight, and it didn't affect the score)
Xaintrix 3 May, 2015 @ 3:05pm 
Ahhhh. Yeah. For Health, Relationship, and Knowledge I never buried the ones I didn't want active at the time. Good catch!
Weatherholtz  [author] 3 May, 2015 @ 1:47pm 
Also, I notice (at least as far as I've watched) that you never bury new cards, you always replace existing cards that might work better for you. For the Renaissance Man goal, you might as well keep the top cards you want and bury new cards just to collect sets.
Weatherholtz  [author] 3 May, 2015 @ 1:30pm 
Definitely. I thought I'd never own it for real, either, and then I kept telling SaberViper how awesome it was, and suddenly I got an email from BoardGameBliss that it was back in stock. Snatched it up immediately. I'll probably pick up the expansion at some point, and if I do I'll add it to my module.
Xaintrix 3 May, 2015 @ 1:23pm 
Seeing that it's out of print I'm really glad you put this up. This is one I'd like to have in my physical collection. If you ever want to play just let me know.
Weatherholtz  [author] 3 May, 2015 @ 1:03pm 
I'm watching your playthrough right now :) I'm glad I decided to put this together. I'll definitely have to do others.
Xaintrix 3 May, 2015 @ 12:39pm 
Recently played this on Twitch. What a fantastic game! This is what The Game of Life wishes it could be for sure. Lots of interesting decisions to make, and a solid push your luck element. Do you waste time and your life going for your goals or settling for what is in front of you?
Xaintrix 1 May, 2015 @ 3:30pm 
I don't think they're mutually exclusive. I've had wonderful gaming experiences with people all around the world. Thanks for crafting this module Zero, I'll try to get this played on the stream soon.
SaberViper 30 Apr, 2015 @ 8:12pm 
While this shouldn't replace getting together with friends and actually playing a boardgame, it's a great way to introduce it to friends who you don't get to see in person often enough to make boardgaming feasable.
Weatherholtz  [author] 29 Apr, 2015 @ 11:30pm 
Finally had our first play through. Worked really well for the most part. Felt just like every time we've played the real thing.