Space Engineers

Space Engineers

Phoenix Fleet Systems Hovertanks ---------------------------
14 Comments
J4R 4 May, 2016 @ 10:50pm 
Thank you!
Lord Commissar  [author] 4 May, 2016 @ 3:03pm 
you can get the newest version of the mod here: http://steamproxy.net/sharedfiles/filedetails/?id=468593951
J4R 4 May, 2016 @ 11:04am 
Oh these look soo cool...a pity the mod for the chairs does no longer exist/work with my SE version ;(
Great job nevertheless!
F-16D Block-60 FemboiDILF 18 Apr, 2015 @ 7:56pm 
Ah, clever! I don't have anyone to test a two person crew with yet, but once I get the shroud over the guns I'll give it a shot. I added a coaxial machinegun to the sleipnir, it seemed like it needed one.
Lord Commissar  [author] 18 Apr, 2015 @ 7:33pm 
havent tested since the new update. maybe it fixed, though i doubt it.

to build the gun, turn the hinges down where they are sticking away from the structure (the turret was build detached from the tank) and then attach the guns. once that is done, move the hinges back up into the current position.
F-16D Block-60 FemboiDILF 18 Apr, 2015 @ 7:28pm 
Not even with the new main cockpit system? I'll try and work around it if it does come up, I got the mouse aim bit to work though.

Question, how are you able to attach blocks to hinges when there are blocks directly adjacent tot he space you're trying to place in? On the sleipnir there are sloped blocks basically rubbing the guns, I can't figure out how to place them there though.
Lord Commissar  [author] 18 Apr, 2015 @ 6:27am 
you can't use mouse aimable turrets while the ship is being piloted. you'll only get the "someone else is using this ship" error
F-16D Block-60 FemboiDILF 18 Apr, 2015 @ 6:21am 
I'm working on a mouse aimable version of the turrets if anyone is interested?
LordBUM 11 Apr, 2015 @ 8:01pm 
wish i could build stuff as awesome as you do
Toasterjoy 28 Mar, 2015 @ 10:06am 
nice
BlastKami 28 Mar, 2015 @ 9:34am 
Thank you darklord for the world it helps when i want to load up the blueprints,and i love these tanks.
flori1994 25 Mar, 2015 @ 2:07pm 
thanks for an asteroid could be 2m good but for fighting in plane area is too high, becouse you shot above the enemy tank
Lord Commissar  [author] 25 Mar, 2015 @ 2:04pm 
it is for safety so they dont collide against the ground when navigating obstacles. if you want to adjust the hover height, just change the front extent of both the Hover Sensor (Thrust) and Hover Sensor (Gravity)
flori1994 25 Mar, 2015 @ 1:55pm 
i like your hovertakns very much, but i think the Sleipnir MBT hovers too high