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번역 관련 문제 보고
I'm marking it obsolete until I do.
Every mod of mine that supports DX11 says so in the change log. So even if the title doesn't say anything, if people wonder, they can check. I'll only support the lazy for so long. :-)
Could i recommend something to Keep Both Users of DX9 and 11 Happy. A few authors have taken to this idear.
(Mod name) [DX11-9] if both supported [DX11] if only that supported tho from what i understand (limited) its simple to leave DX9 compatablty in mods. (limited understanding of modding blocks I started as DX11 was released! and i am still working on it lol) Hope you find this helpfull.
Note i am by no means telling you this as a commands its simple an Idear!
thanks
Mr Jinx
I might for a short time though.
Of course then I'll have people asking "Does this still support DX9?" if I don't also put that.
I'm not very good at modeling, so I went with the simpler option to get the mod out there.
but its clearly spelled in the picture, so wlkikiv! :D
(wlkikiv = wer lesen kann ist klar im vorteil /= a german akronym for "Those who can read have clearly an advantage" what means "Read first, then ask" ;-)
nope, there isnt already 2 ports on the SMALL ship reactor ;-)
he just ported the LARGE ship small reactor model as a SMALL ship small reactor with two ports ;-)
i think he just do not know how to model the SMALL ship reactor model to add a second conveyor port ;-)
(so glad someone did this! Thanks!)