Arma 3
Ifrit (30mm)
29 Comments
DrunkeN  [author] 24 Jul @ 5:09am 
@SeNtiMentAlNaYa - This is not a mod though. It's a composition. Compositions are treated differently from mods.

In the editor, firstly disable vertical mode and surface snapping https://steamproxy.net/sharedfiles/filedetails/?id=2278190892

After that, go to groups (F2), custom and in the list under "Steam subscribed content", you'll see all the compositions you're subscribed to, including the "Ifrit (30mm)".
SeNtiMentAlNaYa 24 Jul @ 3:53am 
The mod is not displayed in the game and launcher. What to do?
DrunkeN  [author] 14 Jul @ 4:53am 
@LT PREDATT0R - I believe you can, but please do report any issues you encounter. This goes for everyone. :)
LT PREDATT0R 13 Jul @ 7:22pm 
can i use this in pub zeus?
DrunkeN  [author] 7 Jul @ 9:24am 
@Полста Первый (51) - Makes sense, but too much work around trying to make it work. Too many factors to take into account and it just simply cannot work out with the Angara 30mm commander turret.
Very good mode that extend vanilla arma, but wouldn't it be more logical use canon from command version of T-140 Angara?
Nickis 6 Jul @ 8:08pm 
I'd love to see other vehicles like this, good work!
DrunkeN  [author] 6 Jul @ 9:50am 
@PineCone227 - I fully understand and share the same PoV as you.

I just wish more could be done in this situation. :/

But if BI won't step in (and you know the answer to it already), nothing will change.
PineCone227 6 Jul @ 9:41am 
It's also not that surprising there's not a lot of from-scratch content made, as the wikis on A3 vehicle implementation just make it look like hell. Usually this stuff releases as part of large faction packs (FFAA, ArmaModFrance, RHS, BWMod, so on) with huge dev teams, and nobody wants a 30 gb dependency for 1 vehicle they wish to include in a vanilla-setting scenario.

Sorry for the rambling, I just felt like sharing my gripes with the game to someone who'll understand :v
(2/2)
PineCone227 6 Jul @ 9:41am 
Experimented around with trying to get the mirrors hidden better - rotating the AFV-4 180 deg so the turret faces rearwards does make them ever so slightly less of an eyesore, but in turn worsens the hitbox issue. Not sure if it's worth the tradeoff.

I wish BI would open up a bit and let modders make edits to vanilla vehicles. All we get on the workshop is the same rehashes of Arma 2 mods with very little original content(but CDLC creators can do it, because money. No offence to Rotators Collective who do a great job of it). If not, even adding classes for standalone vehicle turrets or commands that allow the disabling of collisions of parts of the geometry(alongside better texture areas so things like tracks and misc elements can be hidden) would do a great service to this sort of kitbashing. There isn't even a toggle for vehicles to fire while upside-down, meaning no attaching extra weapons to aircraft.
The Nyx might be the best thing that's happened to this scene, lol.
(1/2)
DrunkeN  [author] 6 Jul @ 9:06am 
@PineCone227 - Indeed it does, regarding the hitbox. But AFAIK from testing, only the backside on Ifrit is covered by Gorgon. The front (larger part) and the sides are covered by Ifrit, so shooting the vehicle basically means shooting Ifrit. From the back... Ehh... Use a missile. :D

Interestingly enough, that same invisible Gorgon hitbox protects the Ifrit crew, even with opened Ifrit doors. You can't kill them that easily.

As for the code, feel free to use it man. It is available to anyone. It's part of Arma. I'm not entitled to keep the code for myself. Arma needs variety of existing vehicles which can prove to be useful and provide more content to already lacking vanilla content.

o7
PineCone227 6 Jul @ 8:38am 
Wait - the Gorgon's hitbox is far larger than Ifrit's - does this not create issues when shooting at the Ifrit(as in, rounds blocked by the invisible Gorgon)

I create vehicles like this too, so hope you don't mind if I steal the get inspired by idea later down the line if it turns out to work well

Also great idea with the openable doors - should add that to my own custom Ifrit configs
DrunkeN  [author] 6 Jul @ 7:29am 
@Toast - I'd like to turn it into a mod, but rather make it like a package of multiple vehicles, instead of making individual packages.
Mr Elusive 6 Jul @ 5:07am 
"Mom, can I have Kamysh?"
"We have Kamysh at home!"
PilotMan 5 Jul @ 9:59pm 
CSAT and its man made horrors beyond Human comprehension.
Nickis 5 Jul @ 3:46pm 
the ultimate air defense system
Toast 5 Jul @ 12:56pm 
This looks awesome. It blends together so well I thought it was a proper mod at first.
DrunkeN  [author] 4 Jul @ 5:22am 
@remington_700 - The vehicle is located under compositions. This goes for everyone:

In the editor: F2 (Groups or compositions) > Custom > Steam subscribed content > Cars > Ifrit (30mm)

In the Zeus: Groups > Empty > Steam subscribed content > Cars > Ifrit (30mm)
remington_700 4 Jul @ 3:18am 
i cannot find it
AT 3 Jul @ 10:41am 
:104:
DrunkeN  [author] 3 Jul @ 8:04am 
@INSPECTOR CKELET - it's not a mod, it's a composition. As for the version without ATGM... I can only work with what I've got. Unfortunately, something like what you want is not possible. I can only remove the missiles as a weapon/magazine, but I see no point in that. Not that many options I can work with. :(
INSPECTOR CKELET 3 Jul @ 7:44am 
An interesting mod. You can add a version without ATGM (typhoon-VDV like)?
DrunkeN  [author] 3 Jul @ 12:58am 
Greetings everyone. There will be a quick update regarding the camera shake of the attached vehicle. This is an easy fix which requires one line of code and prevents the shaking of camera.
remington_700 2 Jul @ 8:44pm 
this is sick!!!!!
DrunkeN  [author] 2 Jul @ 10:59am 
@Jobo - I believe it is possible. I'd have to check. There's also a change I'd get back into making configs and turn them compositions into actual vehicles, one that would normally see in the editor.
Jobo 2 Jul @ 7:55am 
Really awesome! Could you maybe consider something similar for the hunter in the future possibly?
DrunkeN  [author] 1 Jul @ 11:18am 
Thank you for the nice comments! More compositions are on the way. :)
Garuda Thirteen 1 Jul @ 11:00am 
Pretty cool!
Ace 1 Jul @ 6:01am 
Mobility doctrine and its consequences have been a disaster for the human race.

Cool composition tho.