Stellaris

Stellaris

DamnDirtyCat's Vanilla Cyborgs
27 kommentarer
DamnDirtyCat  [ophavsmand] 3. juli kl. 18:13 
I will do Lithoids and the other species pack xenos in a separate mod, eventually. Right now, I'm focused on the Vanilla species classes: Humanoid, Mammalian, Reptilian, Avian, Arthropoid, Molluscoid, and Fungoid.
shockw0ve 3. juli kl. 18:01 
You will be making cybernetic lithoids?
Fr0st Byt3 2. juli kl. 18:23 
thank you it's my favorite organic portrait
DamnDirtyCat  [ophavsmand] 2. juli kl. 14:56 
You're the second person to ask that, I'll move it up in priority!
Fr0st Byt3 2. juli kl. 14:56 
can you please do starfish next?
BLIXT 2. juli kl. 4:39 
oh nice! still in support <3 cant wait for the outcome! Shared mod with friends.
Boom 1. juli kl. 17:19 
W
DamnDirtyCat  [ophavsmand] 1. juli kl. 7:54 
This will contain wholly original art and will not use AI or art from other mods. It's a project I'm doing for fun and art practice and it will absolutely take a long time. Clothing should stay completely intact, as the evolution layer appears to always be underneath clothing and accessories.
BLIXT 1. juli kl. 7:22 
This project will take sixty three weeks (1.21 years) if you do three a week, I'm in high support of this project but you will need to ask permission from other cyborg mods and use AI for newer designs, along with what you are already doing. You may also need a crew to do at least three a week. Good luck I plan on staying subscribed through the whole process. lol
also if you can please try keeping human clothes intact or something since I am using a Human clothing mod. anyway thanks!
DamnDirtyCat  [ophavsmand] 1. juli kl. 6:48 
Hey Kathryn, I've just added a Ko-fi button if you want to donate. Your support is much appreciated! For those who want some swag instead, my website has stickers if you prefer to support me that way.
Hey op, this is awesome - I checked out your site but couldn't find any way to like, give you money directly (other than stickers that I personally don't have a use for), do you have a ko-fe or something?
Karnak 30. juni kl. 21:22 
@DamnDirtyCat Damn. Amazing mate ;)
Odin 30. juni kl. 20:12 
This will be a tough project to keep relevant. Tahnks for the hard work :)
docblue102 30. juni kl. 16:55 
can you do the weird slime fungoid
MooseHoodie 30. juni kl. 13:37 
This should have been in the DLC from the start. Thank you!
DamnDirtyCat  [ophavsmand] 30. juni kl. 11:51 
Yes! I plan to make 1-3 portraits weekly until I've finished all vanilla portraits.
Karnak 30. juni kl. 5:35 
Will you plan to do more base creatures ?
\ / Noctazar \ / 29. juni kl. 4:35 
This should've been the default, vanilla content included in the Machine Age DLC. Thank you, DamnDirtyCat, you're doing God's work with this one. I hope your efforts in expanding this mod will continue. Cheers!
Zoru 28. juni kl. 19:29 
sadness, Cyborg evolution is still amazing though! 5 stars for sure :P
DamnDirtyCat  [ophavsmand] 28. juni kl. 9:20 
Unfortunately this mod won't contain machine forms, only cyborg evolutions.
Zoru 28. juni kl. 6:50 
Will this include machine forms as well?
Zoru 28. juni kl. 6:50 
Fox Cyborgs? OWO
Quote 27. juni kl. 16:45 
Looks pretty good!
DamnDirtyCat  [ophavsmand] 27. juni kl. 9:11 
That's a great point, hadn't thought of that. I will make sure to test compatibility between the two mods ahead of time, if I can't get it to work then I will make a compatibility patch.
labgnome 27. juni kl. 9:09 
Would it interfere with the preview on the leader selector? Like even if it displayed the right one in-game? I want to be able to check it out before hand without having to go back and forth to turn off and on mods.
DamnDirtyCat  [ophavsmand] 27. juni kl. 9:05 
I haven't yet tried using both Cyberization and Psionization on the same portrait, but looking at the code it seems like it should be possible.
labgnome 27. juni kl. 9:00 
Wouldn't Fox Cyberization interfere with Fox Psionic evolution evolution if I want to use both?