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Also, when switching weapons, if you deactivate the zoom while using a secondary weapon, the laser from the weapon doesn't deactivate.
It works fine in single-player, but is there a way to prevent conflicts when multiple players are involved?
You can freely modify it in the [better thirdperson cfg.txt] file in [Left 4 Dead 2 \ left4dead2 \ ems \ betterthird person].
Increasing the [zoomOffset] parameter will make the character more left leaning
Added the option to switch the zoom state by pressing the zoom button. You can switch between Left 4 Dead 2, Left4dead 2, Ems, and Better Third Person
我不知道怎么绑定非功能键位,官方只提供功能键位的调用函数,而开镜键基本上是使用最少的键位,绑别的多少会冲突。
提高射速可以在工坊找找sg552的脚本,应该有提高开镜速度的
在游戏的键位设置那里改就行
Let me explain to you the console commands corresponding to each parameter:
zoomFOV------fov_desired; The smaller the value, the higher the scaling factor.
zoomHeight------c_thirdpersonshoulderheight ;
zoomOffset-------c_thirdpersonshoulderoffset;
zoomIdealdist----c_thirdpersonshoulderaimdist;
(Height, offset, and dist can be roughly understood as up and down, left and right, front and back, mainly adjusting the position of the character on the screen from a third person perspective)
As for zoomIdeallag and zoomWait, they don't need to be adjusted, just keep them.
Finally, I have pre-set templates for four scenarios (when walking, using a sniper rifle, using a shotgun, and using other weapons), and you can modify these values according to your preferences.
I'm not sure what key you want to bind. If you want to bind the thirdperson to a certain key position, there should be many tutorials online
You can go to: steam\steamapps\common\Left 4 Dead 2\left4dead2\ems\better thirdperson
Open the better thirdperson cfg.txt file and modify various parameters in it
其实这个脚本的缺点还挺多的,希望以后有人能做出更好的
Thank you so much for your support! Your work has been a huge inspiration for me, and I'm honored to receive your recognition.
没错,如果你放在本地,单单取消订阅是没用的
1.(这属于我的个人习惯问题所以可以忽略不计)没有点击鼠标中键切换开镜的模式,开火时必须要持续长按中键
2.开镜会导致换弹动作丢失,松开中键才能解决该问题,影响观感
3.准心是聚焦到有实体的建模上的,而并非僵尸本身,所以该打不准还是打不准
4.聚焦太慢了
但改变了游戏风格,还是一个相对不错的模组
Fixed some bugs and optimized the script. Now using this script will not cause a decrease in fps or computer lag
已更新。解包后在 director_base_addon.nut 中决定是否在第一人称下启用缩放功能
我也不默认开第三人称,我是bind j "thirdpersonshoulder 1",按J切换人称。
你这反转的情况我还是第一次听说,建议先取消订阅我的模组,然后验证游戏完整性看看
很高兴你能解决问题。我确实不清楚什么会导致“震颤”,因为我没有遇到该问题。我使用的第三人称霰弹声音修复为: https://steamproxy.net/sharedfiles/filedetails/?id=2814356044
https://steamproxy.net/sharedfiles/filedetails/?id=2263644883
我认为问题是我的一些配置,但事实证明这是我的修改之一。
Fixed the issue of game crashes when a player's character dies
https://steamproxy.net/sharedfiles/filedetails/?id=3107444665
https://steamproxy.net/sharedfiles/filedetails/?id=3159720699
这两个是我的gif中使用角色
我发布了个合集,里面有我使用的人物mod
Fixed issue caused by AN ERROR HAS OCCURED [the index 'Utils' does not exist]
https://steamproxy.net/sharedfiles/filedetails/?id=3041458606