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Added -
* New Neighborhood Al Fokhare
Updated -
* Updated MALAK Sofa (added sand heaps)
* Updated Rabaih Neighborhood
* Updated Terrain, Vegetation.
more updates upcoming! stay tuned in my discord server!
Added -
* New Neighborhoods, Al Nahda, Al Sofa, Rabaih
* Sofa Logistical Forward Operating Base
* More Vegetation and objects that give A sense of decay and poverty.
* BI PBO Signed keys
* removed the PMC Opteryx Objects dependency and merged it to the pack.
Updated -
* Updated the Fictive airfield for air assets operations.
* Updated the Sofa Border crossing.
* Updated some of the terrain heightmap.
Also it would be amazing if the map clutter is on the same level as Sa'hatra.
Now , I get it for my IDF characters.
Added:
* New Towns, Abu-Nasr, Abu-Jared, Shibli.
* More Vegetation and objects that give A sense of decay and poverty.
* Fictive airfield for air assets operations.
* MALAK (Mahne Logisti Kidmi) Rafah (Logistical Forward Operating Base)
* The Rafah Humanitarian Crossing.
* Fixed some of the roads heightmap.
*slaps roof of map*
This bad boy can fit so many war crimes in it
I would like to see a scenario where a coop team plays as IDAP, and they are tasked to help people after IDF attacks and bombardments. When they have to rescue people, via ambulance and the IDF continues their attacks indiscriminately including the players. It puts the players in the position where they have the option of staying neutral in the mission to save innocents, or pick up arms and engage in order to save more lives or even their own.
Obviously shooting back will seem like the way to go for most people but it is what it is.