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Yes, you can set up a camp now in vanilla, but this mod still has more to offer:
- The location being permanently unavailable after the camp disappears is some kind of joke.
- When landing, the gravity ship should create not a settlement, but a temporary camp.
- When the ship takes off, the area without an anchor should not perish.
- There are no mineable resources in vanilla camps.
So, there are things that some users of this mod would like to see implemented.
Therfore, it make sense to update ;-)
Stop asking for an update to a mod that has zero need to be updated. Unsub if you want.
o7
<3 <3 <3 Thank you for all you do! <3 <3 <3
1. Caravan camps in version 1.6 are much less convenient than here.
2. The location being permanently unavailable after the camp disappears is some kind of stupid joke.
3. When landing, the gravity ship should create not a settlement, but a temporary camp.
4. When the ship takes off, the area without an anchor should not perish. Let there be an earthquake and a hurricane. But not the end of everything.
Please do something about all these wrong and inconvenient things!!!!
I used this mod for nearly 10 years.
You are the G.O.A.T.
The o7 but isn't mandatory, but when you've been around as long as I have, the comments that equate to "update when?" get very old (especially when I already have an "when it's done; I'm working on it" in my FAQ).
However, I kinda missed the ores that this had, and vanilla campsites lack, so I went ahead and made a mod to patch those in....but wait, there's more! I also patched in the chance to spawn insect hives, ancient dangers, anima trees and so on (see link below):
https://steamproxy.net/sharedfiles/filedetails/?id=3546818262