Total War: WARHAMMER III

Total War: WARHAMMER III

Ulther Stonehammer and the Dragon Company of Karak Ungor ready for 5.0
71 Comments
Johann Höllentaucher  [author] 5 Jun @ 7:56am 
@Rauri:
Creating a mod for the Old World with Ulther as the faction leader would be an effort I’m not willing to undertake. Specifically, because I would then want this faction to also be playable. The increased effort results from the fact that it would be a mod for a mod, and compatibility with TOW is already challenging, and I am considering removing it. Thank you for your suggestion, but I cannot and will not implement it. I hope you understand :)
Rauri 4 Jun @ 3:48pm 
I know you said you didn't want to do submods, but would you consider splitting off the old world compatibility to separate mod, and just making it a faction mod, with Ulther as the faction leader? The reason I asked is because their is a minor faction with a generic lord called Ulther Stonehammer that starts near Karak Ungor on that map already. I believe the faction name is Clan Durazgrund.
Johann Höllentaucher  [author] 20 May @ 10:40am 
@Notteger:
In which battle mode exactly? In the skirmish against the AI and in the campaign battle, I couldn't identify any problems.
Notteger 20 May @ 9:34am 
Unfortunately, characters are invisible in battle mode
Johann Höllentaucher  [author] 20 May @ 9:04am 
@ Im Black Bitches:
Borri has no unique skills. They are the same as those of other Thans.
Im Back Bitches 20 May @ 6:46am 
playing IEE and Legendary characters
Im Back Bitches 20 May @ 6:45am 
I Can't see any unique skill for borri is it a mod conflict ?
Johann Höllentaucher  [author] 15 May @ 10:43am 
@Kargan:
Hi there, thanks for your feedback. I have now started a campaign as well as a skirmish against the AI, and in both cases, Borri was completely visible and functioned normally. I cannot replicate the error. Could you provide me with more information so that I can narrow down the error?
Kargan 15 May @ 8:24am 
Borri is seen on the game map, but is invisible in battle (despite fighting), while Ulther works well.
Strange bug.
Johann Höllentaucher  [author] 12 May @ 8:03am 
@Alexandros Megas:
Hello Dude, thank you very much for your feedback. Unfortunately, I can't fix the clipping. Even the original models from CA have a problem with clipping. I will try to fix the issue with Ulther not appearing in Custom Battles as soon as possible.
Alexandros Megas 12 May @ 2:00am 
I like all the models and idea, but there are a few issues:

- Clipping is really bad between the fur cloaks and the shields of the Dragon Company.
- Clipping is bad between Borri's rifle and beard.
- In Custom Battles, Ulther is invisible, while Borri and the Dragon Company show up three times.

Hope you can fix those! And I tested this with just Mixer + Audio Mixer + Legendary Characters.
Johann Höllentaucher  [author] 5 May @ 1:14pm 
@Dis-Sasha:
I couldn't replicate the sweeper. Are you by chance using the New Animations Mod? My mod isn't compatible with it.
@Goreksson:
I'm currently very satisfied with the mod, I'll think about it. Currently, Borri is a free Than with two pieces of equipment. We'll see :)
Johann Höllentaucher  [author] 5 May @ 9:58am 
@Dis-Sasha
I will check this
Dis-Sasha 5 May @ 9:40am 
For some reason i cant see the model in battle :(
Goreksson 3 May @ 9:22pm 
Dear Forstbat, thx for your nice work, Ulther and Borri both returned in 5.0 patch. But I feel little bit sad about Borri"s lacking of personal skill line, now his skill line even worse than common dwarf hero, not like a prince should have. Could u give some help, maybe just a few, no need OP, please my bro!!!
Johann Höllentaucher  [author] 6 Apr @ 4:50am 
@Caesarian
Hey, greetings, currently the AI cannot recruit LL and LH. I'm working on a script for the new DLC that will change this, so that in the future, the AI will also have both characters available. It's a somewhat larger change, as it will also incorporate the latest lore events from The Old World so that Ulther Reikland and the other clans are available.
Caesarian 5 Apr @ 12:39pm 
does the ai recruit the LL and LH? i only ever see thorgrim recruit the ror
skag 14 Mar @ 11:11am 
HE'S BACK
erikgrant1969 5 Mar @ 2:18pm 
Great mod thanks.
Johann Höllentaucher  [author] 2 Mar @ 5:47am 
I understand, but the next major changes to the mod are planned with the next DLC so as not to constantly disrupt save files. I hope you understand
wuzhenghua602 1 Mar @ 7:16am 
i try three when i play BELEGAR ,wo dont see Karaz-a-Karak recruit Ulther 。so i cant have Ulther through merge or recruiting defeated legendary lords. so i am funs of dwrarf .i unhappy
Johann Höllentaucher  [author] 28 Feb @ 2:22am 
@wuzhenghua602
No dwarf would dare to raise a hand against the High King. That simply wouldn't be in line with the lore. However, you can also recruit Ulther through the mod for recruiting defeated legendary lords.
wuzhenghua602 27 Feb @ 7:17pm 
boss,the mod can design mechanism if other ll conquest Karaz-a-Karak,it can recruit Ulther Stonehammer。i think when oher Legendary Lord conquest Karaz-a-Karak.he is the king of dwarf
andrewpetch 11 Feb @ 10:44pm 
@Forstbart:
I had received a task but it was not pinned eventhough everything else got pinned so it is my default setting so I did not see it. I was scrolling through the map and I saw the objective icon over Karak-Kadrin. Thank you for you immediate response!!
Johann Höllentaucher  [author] 11 Feb @ 10:37pm 
@andrewpetch:
Hey! If you play with Thorgrimm, you’ll receive a task at the beginning of the game to move a character to Karak-a-Kadrin. Afterward, Ulther will be unlocked.
andrewpetch 11 Feb @ 3:43pm 
Hey everyone! When does the task to unlock Ulther appear. Do I have to do something specific?
Anax 30 Jan @ 7:51am 
cool tnx
Johann Höllentaucher  [author] 30 Jan @ 7:42am 
@Anax:
No, that shouldn't be the case, as only the textures are being replaced. There's no change happening here that would make the game recognize it as a different version. My save games can be executed without any issues.
Anax 30 Jan @ 7:33am 
is the last update breaking saves?
Johann Höllentaucher  [author] 28 Jan @ 10:58pm 
@Gaizaz
I understand what you mean. That's because Karaz-a-Karak is the center of the Dwarf world, and almost all Dwarf heroes are settled there. However, I can't change that, as Ulther is supposed to be lore-friendly, and he was indeed in Karaz-a-Karak before venturing out into the world. It wouldn't be true to my vision of him.
Gaizaz 27 Jan @ 10:23am 
Same comment as I made for wh2, all the mods who ad extra lords are focused on Karaz Karak. with the + dwarf mods u get like 2, bugman and one other, u get kragg from mixu. thats 3. now ulther is also only for karaz karag. but here I am playing grombi he's alone in the north :(
so can u make it so each player dwarf faction can recruit him :P
Johann Höllentaucher  [author] 25 Jan @ 7:43am 
@Night_Lion:
If you would like to do that, feel free.
Night_Lion 25 Jan @ 7:33am 
sumod to remove recruitment limit ?
Johann Höllentaucher  [author] 22 Jan @ 12:48pm 
Hey everyone, I was able to fix the error in the script. It should now work as intended. Thank you all for your feedback!
Johann Höllentaucher  [author] 22 Jan @ 5:45am 
@Goreksson:
I miss Borri too. I will see what I can do to bring him back.
Goreksson 22 Jan @ 5:16am 
I miss Borri! now it's like lonely father lost his son, dear Forstbart could u bring Borri back, please! thank u and your awesome work!
Johann Höllentaucher  [author] 22 Jan @ 1:00am 
Now I understand the confusion. There is an error in the script, causing the mission to be displayed for all dwarf factions. After Ulther is completed, however, it is not added. That is definitely not intended; Ulther should only be visible for Karaz-a-Karak. I will work on fixing the error.
Cross 21 Jan @ 2:39pm 
i ran into the same problem. He is legit invisible during battle. There are no dragon company units either. Do you have to be playing a SPECIFIC faction or does it all work for ALL dwarf factions?
Johann Höllentaucher  [author] 21 Jan @ 7:49am 
"I am pleased to inform you that the mod now fully supports the Old World."
RagnaroK 18 Jan @ 5:18am 
Glad to see you and your mod back in action Forstbart. Good stuff!:steamthumbsup:
Johann Höllentaucher  [author] 18 Jan @ 1:08am 
Thank you for your feedback. I will try to replicate it again this afternoon, and I will provide feedback afterward.
theakcrafter 18 Jan @ 12:30am 
I'll try to reinstall the mod to see if that fixes it, but for clarification I was playing as him when I wasn't able to see his model
Johann Höllentaucher  [author] 18 Jan @ 12:03am 
@theakcrafter:
Hey, I can't replicate the error. Ulther has the Vanguard ability, which means if he's your opponent, you won't see him initially.
theakcrafter 17 Jan @ 11:50pm 
I'm running into an error where Ulther Stonehammer is invisible in battles, the only mods I'm running are this and mixu's unlocker
Deathroach 16 Jan @ 7:55pm 
Just want to say thank you for this. Great work and I'm happy to see it back here.
Reichmar 16 Jan @ 4:31am 
@Forstbart Understood! Fair enough, thank you for your work and artistry,
Johann Höllentaucher  [author] 15 Jan @ 11:03pm 
@Gaizaz:
Yes, the AI should also have access to Ulther.
Gaizaz 15 Jan @ 10:41pm 
Will ai recruit him?
Gaizaz 15 Jan @ 10:40pm 
Its also save game compatable. loaded up my old campaign and the quest popped up.
Johann Höllentaucher  [author] 15 Jan @ 7:32pm 
@ icantcomeupwithanameuuuuuhhh:
When playing as Karaz-a-Karak, you receive a quest at the beginning of the game. If you fulfill this quest, he will be unlocked as a legendary lord for Karaz-a-Karak.