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I'm almost certain the reasons it was only buildable through mods is because it was too much of a buggy piece of dogshit to add to vanilla.
i will try to work on fix once i get my hands on proper pc
for now dissable it to finish decorating, sorry for inconvenience
mod change 3 buildings, L-house is not changed
or take my guide to opening steam mods in FCS
and check the changes yourself...
it does not change L-house in FCS yet too
i will need stronger PC and more skills to develop more global solutions
i did not anticipated this level of challenge with something relatively basic, but im proud the mod works and don't annoy me when i play
this mod was not intended to be trojan horse full of depressed cowboys
it does not need any fixes or improvements unless it does (its complicated, but some buildings dont let you in even if most works perfect)
load your save
click shift + ctrl + f11
click to leave
should fix it
i think this mod is simply too much for now, and i need to find better way of making colliders
i tried to make colliders for forged meshes, but they didn't passed the playtests
only removing the mod solved the issue, didnt need to import afterwards
Of all the buildings that UWE adds, the only one we should care is the 'Longhouse (darker)' -Storm_House_05 ... (darker)- that still use the old values. Nothing else.
if you use modded structures or alternative buildings its safe to import