Kenshi
346 ratings
Building Collision Fix
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File Size
Posted
Updated
881.140 KB
2 Jan, 2024 @ 9:10am
10 Mar, 2024 @ 3:29am
13 Change Notes ( view )

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Building Collision Fix

In 1 collection by SCARaw
SCARaw Mods collection
28 items
Description
This mod fix collision for bughouse, longhouse and Y-House
and have video linked for mod savvy people so you can learn how to do something like that

Important usage notes
Kenshi Require properly builded Navmesh to ensure perfect compatibility with the Collisions (not just mine, all of them)
You can use shortcut Shift + CTRL + F11 to ensure your Envirovement loaded correctly

Alternatively use Engine mesh updater or performance fix and keep reasonable modlist (bellow 150 no big overhauls)
Nobody will download 3GB of junk to test compatibility/load order or whatever broke for your custom list
- i myself use all my mods together in 900 days old save, but this is very vanilla-like modlist (0 races/armors)

Nexus Version:
https://www.nexusmods.com/kenshi/mods/1306

Things Fixed so far:
Y-house all of it
Bughouse - all of it and all of them everywhere
longhouse
Floors :)

Things to fix:
ideas? bug reports? feedback?
Stephouse stairs

Important note:
i strongly overestimate time and efforts needed to rework every single collision in the game
and their likelyness to conflict with non-my-mods that i would never use
because i run out of free time and my work PC is too weak to even model, this mod will have to wait...
Popular Discussions View All (3)
3
1 Dec, 2024 @ 9:27am
mod breaks celling building
PlayerEmers
2
4 Jan, 2024 @ 3:48am
Me trying to describe what was wrong in old Collision and what new collision achieved
SCARaw
148 Comments
SCARaw  [author] 12 Nov @ 4:09am 
i would need new pc to re-build the collisions in satisfying way, bughouse is one of my weakest buildings because it had multiple elemets that doesn't work well with cheap-ass PC, slightly faster PC that support blender 4.0 would be much better for it
FieryPhoenix 12 Nov @ 2:51am 
The mod works beautifully, but i noticed that when i enter the Bughouse, the collision of the floor is lower than it's texture so it makes characters feet look like they are slightly "submerged" in the floor. Also when i try to place a carpet it's lower than the texture of the floor too. Could anything be done about that, or it is perhaps my unique issue?
Yehoria 27 Oct @ 8:49am 
Did anyone else run into issues with ruined longhouse variants? I seem unable to enter them with this mod?
SCARaw  [author] 5 Oct @ 10:48am 
mesh updater update meshes it does not rework collisions
Jaysic 5 Oct @ 9:06am 
If I'm using the Engine Mesh Updater and Performance fix (I'm under 100 mods) -> Can I skip this mod?
大卫·戴 19 Sep @ 4:57am 
great!
kaigostory 6 Sep @ 5:33am 
door stuck! DOOR STUCK!! Yes! mod can fix it. thx
Dahaka 12 Aug @ 11:48am 
Just as ERKEK2000 says...
Horhyzon 6 Aug @ 11:35am 
Unable to exit NPC longhouse in Mongrel.
Laughing Forest 6 Jul @ 12:32pm 
This somehow makes me unable to enter or NPCs to exit certain Longhouses