Barotrauma

Barotrauma

Community Curated Subs Continued
330 Comments
Aspen  [author] 5 Sep @ 5:27am 
@WABEPMA you should be able to buy all the EK weapons on the hardpoints, but otherwise no
WABEPMA 4 Sep @ 11:38am 
can u please make EK edition?
BaguetteMan 1 Aug @ 9:35pm 
Me too, any ETA on when that will be done?
Kanzuke 30 Jul @ 8:49pm 
Just tried the Chong-Al and the waypoints for entering the reactor room seem to be broken, bots will just wiggle back and forth above the hatch instead of grabbing the ladder down
Aspen  [author] 29 Jul @ 9:37pm 
I've been trying to find a fix for that
BaguetteMan 29 Jul @ 10:53am 
Anamoras drone spawns inside of the ship whenever I start a round.
Aspen  [author] 14 Jul @ 11:14pm 
@Selkie fixed! thanks for the callout
Selkie 14 Jul @ 10:00pm 
Likho
- lower airlock door is set to use the welding tool for repairs instead of wrenches
- lower airlock pump is non-interactable
- both ballast pumps are invulnerable
- the safe is set to use any ID card instead of the usual id_captain,id_security

Taniwha-B
- wall in the top-left room doesnt fully cover everything
- the non-functional engine detail beneath the railgun loader isn't invulnerable despite being non-interactable and eventually starts smoking without being repairable
- same for the status monitor to the right of the nav terminal
Zimagorus 14 Jul @ 3:02pm 
is the hungry europans version of this pack not being updated anymore?
Aspen  [author] 4 Jul @ 5:50am 
@John Payday you can thank @Rundoomer for that :))))

he made all the wiring weird
Yamanu 4 Jul @ 3:53am 
Idk who originally made wiring on Tanit-B but I hate them on a personal level purely because it's REALLY confusing to change basically anything, forcing me to grab save editor and edit the sub in sub editor.:winter2019angrybulb:
Aspen  [author] 1 Jul @ 6:12am 
@Boret probably just forgot to update the description when i changed it

funnily enough i wanted it to be transport, but for people rather than cargo
Boret 1 Jul @ 6:00am 
The Dora-V sub is classed as an attack sub despite the description listing it as a scout, is this a bug?
Aspen  [author] 30 Jun @ 12:18am 
@[95th] Phantom Civet none of them should be
[95th] Phantom Civet 29 Jun @ 10:48am 
are these subs locked in wiring?
arb0 28 Jun @ 1:26am 
First four of your preview thumbnails have been deleted and need rehosting.
Nathanael 11 Jun @ 8:26am 
found another issue, same sub. bots don't fire the 4th turret, the one in the back you need to buy.
they aim with it at enemies, but never fire the weapon. pulse laser.
Nathanael 9 Jun @ 4:25pm 
Tier 2 Calanthus has bot pathfinding issues. repair teams get stuck in the lower engine area and in lowest part of the sub, trying to fix hull
SoggySoup 7 Jun @ 8:42pm 
Awesome thank you :D
Aspen  [author] 7 Jun @ 10:44am 
@SoggySoup should be fixed

also fucked with the Tanit-B
SoggySoup 4 Jun @ 10:43pm 
Lmao, it is a very nice ship otherwise.
Aspen  [author] 4 Jun @ 5:21am 
@SoggySoup you can thank rundoomers *incredible* wiring for that lol

i REALLY need to get back to fixing this pack lol
SoggySoup 4 Jun @ 12:42am 
For some odd reason the Brusilov's hatch on top will randomly become in synce causing it to flood the entire top area. fixing it in-game will cause a wire to spawn across the ship lol.
Cultist 3 Jun @ 6:09pm 
the Likhko's bottom airlock/docking port pump is put as non interactable, meaning when the pump breaks it cant be repaired. can you please change it? was having alot of fun on it
Rigatoni 27 Apr @ 11:51pm 
just want to say, thank you for keeping this up to date! absolutely love the subs in this pack
Womas 27 Apr @ 6:04am 
@Aspen, only started the campaign ~1 week ago so everything should be up to date.
Mod's up to date on my end too, I'll try what you recommended
Aspen  [author] 27 Apr @ 5:48am 
@Womas
when did you start the campaign
i got the issue a bit ago then fixed it, then pushed the update to the mod
maybe if you started before that update or where just outdated or something it could be using the old version

what id suggest is to save the anamora as a different sub in the editor, enable that sub in your modlist, then cheat yourself the money to buy the new anamora in your camoaign
Womas 27 Apr @ 5:42am 
@Aspen Weirdly it gives no issues when test spawning via the editor
Aspen  [author] 27 Apr @ 5:38am 
@Womas
shit id gotten that too, thought it was also a me thing
let me look into it
Womas 27 Apr @ 5:33am 
Helloooo again, when I purchased and switched to the anamora from my previous sub in a campaign, the shuttle was clipping inside of the sub, and continued to do so after i departed to the next mission, is this something on my end or is anyone else having this issue
Womas 25 Apr @ 1:30pm 
@Aspen thanks!
Aspen  [author] 25 Apr @ 1:10pm 
@Womas the turret is automatic, it dosent have one
Womas 25 Apr @ 11:57am 
Hey man love this collection, where is the periscope for the Anamora shuttle?
Kaito 12 Apr @ 10:08am 
You still got those Imgur pics somewhere? They were super useful as a reference.
Rigatoni 12 Apr @ 1:55am 
Hi, the Likho has an issue where the door at the bottom entrance can't be repaired by players. I assume it got set to non-interactable by the update?
Farbott 31 Mar @ 2:03am 
The shittle on the vodyanoy is full of water and wont drain entirely even when setting the pump to max, leaves some on the floor very annoyingly
Wax 28 Mar @ 6:38am 
@Aspen the fact is that the pump breaks down and breaks the logic of the npc. they just go there and stand. I solved this problem by ordering this pump to be ignored. Now it's forever broken.
Aspen  [author] 28 Mar @ 5:31am 
@Wax
if your talking about the very back room if the shuttle, thats the ballast
close the door lol
Wax 28 Mar @ 12:59am 
Vodyanoy is broken. his second shuttle is constantly sinking, as its pump is located outside and pumps water from the sea. because of this, the nps logic breaks down. They can't fix the pump, and they're stuck in this shuttle until they're killed.
Jawnycat 15 Mar @ 11:39pm 
Yeah, I figured, understandable, it's a kinda clusterfuck of a layout; I don't think bots like switchback stairs much lol. Shame since I kinda love the sub but mostly play solo or with one other player, so need bots. y-y
Aspen  [author] 15 Mar @ 11:34pm 
@Jawnycat ima be real with you, the way that sub is layed out just seems to completely FUCK bots no matter what i do, there have been like 4 different passes ive done on the pathing and it never gets better lmfao
Jawnycat 15 Mar @ 6:59pm 
Bots are having significant issues in Vodyanoy; they cannot seem to path -into- the bridge/gunnery section. Looking in the editor the waypoints seem fine so no idea why it's happening.
DuckOfDoom 14 Mar @ 10:01am 
Ah ok, they work like they are supposed to so im not complaining. Could probably be because of the fact that i have mods like barotraumatic and enhanced armaments.
Aspen  [author] 14 Mar @ 9:58am 
@DuckOfDoom if they dont look like the normal item then they where placed there in the editor, either just being a cosmetic change or having some other mechanical difference. i dont think i put anything different gameplay wise, but its been a while
DuckOfDoom 14 Mar @ 9:54am 
Are equipment like flashlights and welding tool supposed to vary between how it normally looks and a brownish tint over them?
DuckOfDoom 14 Mar @ 9:36am 
Thanks man, i appreciate it.
Aspen  [author] 14 Mar @ 9:35am 
@DuckOfDoom yup
just adds new subs using vanilla parts, it can go anywhere
DuckOfDoom 14 Mar @ 9:32am 
Probably a dumb question, but can i put this on the bottom of my load order?
Mattrix 8 Feb @ 12:48pm 
looks like all other pics died too xd
other than that love your mod!!
stash masta 5 Feb @ 8:25am 
sadly there is a few buggy places on a calanthus where bots get stuck