Total War: WARHAMMER III

Total War: WARHAMMER III

Guv's Nakai Campaign Tweaks Mod (Updated 2024-05-01)
10 Comments
Guvenoren  [author] 29 Feb @ 1:21am 
I .... assume it would work.

So, he doesn't "entirely" vanish. But here is the problem. The minor hordes are crippled a lot and the AI just won't return him once he dies.
Krakenous 29 Feb @ 12:59am 
Lol I had no idea he was this crippled that he just... vanishes from existence haha. Wild. Great work here. I assume this would work ok with Lost Calm Submod for Nakai? I think so because that just adds levels to buildings and units. I shall try later on!
Guvenoren  [author] 28 Feb @ 5:38am 
You're welcome! :) Hope it adds something and doesn't make Nakai too op. Feel free to share some thoughts and we may come to an agreement
NewCenturyCenturion 28 Feb @ 5:38am 
nice mod btw ty
NewCenturyCenturion 28 Feb @ 5:37am 
off
Guvenoren  [author] 28 Feb @ 5:26am 
It's been a thing since Wh2.
NewCenturyCenturion 28 Feb @ 5:22am 
so thats why i ever see him in wh3? and nobody has post it on forums?
Guvenoren  [author] 8 Dec, 2023 @ 1:04pm 
Maybe, maybe not
Vaxar Kun 8 Dec, 2023 @ 11:51am 
i assume lustria rises is not compatible?
Rincewind322 8 Dec, 2023 @ 10:39am 
Horde respawn mods are love, horde respawn mods are life :steamthumbsup: