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Yeah right now it's useless and I don't know yet why. I will try next days to fix it!
If you read the update notes, I've made it clear that the flexScript isn't working right now until I update it's architecture.
The easiest way maybe deleting all mods from your mods folder. Or you can search only for the folder of this mod which is the "3038118849" folder and delete it ... then resub this mod.
Fantastic! That's great to know!
Hi! Can you check if it's working? I've removed the leader tweaks until I find a fix for that "deleted officials" problem.
I would recommend using Irony Mod Manager with conflict solver and look over common/leader_classes. Official is only one line of script where-as the normal one is much longer.
https://steamproxy.net/workshop/filedetails/discussion/3038118849/5966762781879865589/?ctp=3
It's working on my side!
Wholesale copying over the entire vanilla 00_defines.txt file will torpedo this mod's compatibility with other mods, can I ask that that be fixed?
ffs! I'm really sorry for youbad experience with FlexScript (fs).
I will take that in account for the next update I promess. But I need to at least try to replicate your problem.
Could you please resume what the problem is in: https://steamproxy.net/workshop/filedetails/discussion/3038118849/5966762781879865589/
please? Because everytime I update flexscript I read the comments there. Here I lose the history really quick.
That error 13 permission denied maybe can be fixed by running FS with admin perms
As for trying with only flex i did get something new that i definitely didn't before, error 13 permission denied. Hope that helps
Hi! flexscript author and mod co-author here!
Can you retry those steps but only with the MPP mod active please?
I hope any of this is helpful for the mod author, maybe they can sleuth a reason why this is happening in case it happens to anyone else. I'm sure it's user error on my part *somewhere* but no clue where. Could be a mod that adjusts civics and/or ethics but i remember trying this mod (before my manual changes) and it not functioning with no other mods active.
Relaunching the script after launching stellaris usig custom script has it say "one value null or zero" so i guess it's failing to inject correctly. Conversely selecting standard and launching stellaris still results in 0's but relaunching the script doesn't make me rechoose a setting anymore. I Think it's attempting in the right place for injection because originally when i launched the game after a year of not playing it crashed when trying to enter the traits screen, and after running the script i can access the screen but like i said, it's all 0's in there.
No you just need to download FS and run it and answer it's questions
With what mods are you loading it? Most people can play with MPP, and I can load it and start a game with no problems. It must be a mod incompatibility.
Just follow my tutorial above... You just need to run the flexscript to make it updated.