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Kinda weird behaviour not going to lie, still pretty funny tho.
Especially if there were custom nature themed furniture, vine doors, maybe special flooring and potted plants that double as bio-luminescent light to reduce dependency on torches and electricity.
There was a Morrowrim Mod like that a really long time ago but they didn't explore the idea very far.
Though now that I've looked at the absurdity that is bioferrite maybe monoswords just suck now
I do appreciate the elf raiders themselves seem to actually sport pretty solid armour to make armour pen more relevant. Finally got my first raid by them and they make for very interesting raids. Glad they very much have their own identity to their raids, good stuff!
XML error: <bodyScaleFactor>(1.14,1.14)</bodyScaleFactor> doesn't correspond to any field in type GeneExtension. Context: <li Class="VanillaGenesExpanded.GeneExtension"><bodyScaleFactor>(1.14,1.14)</bodyScaleFactor><headScaleFactor>(1.14,1.14)</headScaleFactor></li>
XML error: <headScaleFactor>(1.14,1.14)</headScaleFactor> doesn't correspond to any field in type GeneExtension. Context: <li Class="VanillaGenesExpanded.GeneExtension"><bodyScaleFactor>(1.14,1.14)</bodyScaleFactor><headScaleFactor>(1.14,1.14)</headScaleFactor></li>
VEF Developer said "bodyScaleFactor" and "headScaleFactor" are not exist anymore, it needs to swap to a stat based system.
If yes, is there a category like a tribal/medieval/industrial faction?
I'm playing on medieval mode.