RimWorld

RimWorld

Modded Weapon Sound Replacement
51 kommenttia
тетеря, блин 13.8. klo 9.15 
https://gist.github.com/HugsLibRecordKeeper/ff13c369f4a535386159719af71b7308
...
XML error: <soundImpactDefault>BulletImpact_Metal</soundImpactDefault> doesn't correspond to any field in type TerrainTemplateDef. Context: <ThingDef ParentName="CarpetBase">
...


not sure if it's this mod or not. there are multiple errors like this one and all of them connected with bullets.
Conniday  [tekijä] 13.7. klo 4.02 
Should work for 1.6 since it's just a simple XML mod, but you guys could check for me.

I'm mainly not working on ANY Rimworld mods at the moment because I'm not in the Rimworld mood, sorry.
Giggles 11.7. klo 16.19 
Plan for 1.6?
Vardath 10.11.2023 klo 13.39 
That was there, I'll fix my copy and let the mod author know. Thanks.
Conniday  [tekijä] 10.11.2023 klo 8.56 
Dang, I don't have any clipPaths or clipFolders that are labelled Weapons/zat_gun...
There is a space in eventNames, misspelling. Is that from you by accident, or actually in the mod code?
Vardath 10.11.2023 klo 2.49 
Sorry if this is too much info.

<SoundDef>
<defName>Stargate_Shot_Zat_Gun</defName>
<context>MapOnly</context>
<eventNames />
<maxSimultaneous>1</maxSimultaneous>
<subSounds>
<li>
<grains>
<li Class="AudioGrain_Clip">
<clipPath>Weapons/zat_gun</clipPath>
</li>
</grains>
<volumeRange>
<min>25.76471</min>
<max>25.76471</max>
</volumeRange>
<sustainLoop>False</sustainLoop>
</li>
</subSounds>
</SoundDef>
Conniday  [tekijä] 10.11.2023 klo 0.32 
I didn't make a patch for that mod, and I don't even dabble in stargate stuff.
Though it sounds like a mod conflict; try to open the stargate mod's folder and look for the SoundDefs (with a text reading program like Notepad), and then tell me what name of sound the "zat gun" uses.
Vardath 9.11.2023 klo 13.48 
zat gun from the stargate zat'nik'tel! mod. For some reason the sound doesn't play anymore, even after several reinstalls of all mods and the game itself and removing the ludeon folders.
ObscureParticle 13.10.2023 klo 14.08 
Thank you!
Conniday  [tekijä] 12.10.2023 klo 23.23 
@ObscureParticle - The mod is updated, the sounds you chose should be less loud. If not, try re-subscribing.
ObscureParticle 12.10.2023 klo 17.14 
I hope is nothing serious. Get well soon!
Conniday  [tekijä] 12.10.2023 klo 0.11 
Goodness..
I'm sick at the moment - got a fever, but I'll get to it in a moment.
ObscureParticle 11.10.2023 klo 15.35 
Smart MG (very), Smart SMG and Battle Rifle (slightly).
Conniday  [tekijä] 11.10.2023 klo 1.00 
@ObscureParticle - Yeah, that was my main concern. Can you tell me which ones are specifically loudest? The heavy pistol doesn't feel too loud if I recall.
ObscureParticle 10.10.2023 klo 8.42 
The sounds are a nice improvement. Feedback: for the Rimsenal Vanilla pack I find them significantly louder than other weapons. The vanilla expanded ones are great.
Conniday  [tekijä] 3.9.2023 klo 18.37 
Added more videos for y'all to check out
DJLOBO1 26.8.2023 klo 16.19 
ohhh stellaris sounds nice
Conniday  [tekijä] 26.8.2023 klo 9.05 
Fixed the RS:Federation sound replacement.
Conniday  [tekijä] 24.8.2023 klo 20.14 
Hope you'll like it!
ObscureParticle 24.8.2023 klo 18.06 
Awesome! Gonna try it now. Thanks
Conniday  [tekijä] 24.8.2023 klo 4.20 
@ObscureParticle Yes, it's in the description.
ObscureParticle 24.8.2023 klo 4.12 
Hi, just wondering if you finished the augmented vanilla pack from Rimsenal?
Conniday  [tekijä] 20.8.2023 klo 8.29 
Yah, thanks for noticing! Glad you enjoy the mod :3
5150 20.8.2023 klo 8.28 
Wow ce sound.... nice awesome!! It's really nice I can't speak English, so I can only express this much
Conniday  [tekijä] 20.8.2023 klo 4.36 
Combat Extended re-sound complete.
Conniday  [tekijä] 18.8.2023 klo 11.59 
VOID monsters are now affected by this mod.

Have fun!~
Darecker 1.8.2023 klo 4.37 
W mod
Conniday  [tekijä] 25.7.2023 klo 9.03 
@Riddle 78

The gun sounds work fine for me though. Provide me a short error log and try to recreate the bug, make sure the mod is just below the DLC's in your mod load order, and please do this without any other mods. (Except HugsLib)
Riddle 78 25.7.2023 klo 8.37 
Game's constantly throwing "Cannot play <Sound Name> (subSound UnnamedSubSoundDef_: No resolved grains)" errors whenever pawns with Vanilla Expanded or Rimsenal Augmented Vanilla Pack weapons shoot.
KingFisken 21.7.2023 klo 10.12 
Can't wait dude!! I will keep an ear out
Conniday  [tekijä] 20.7.2023 klo 23.57 
@KingFisken

I'll add Rimmu-Nation and Combat Extended to my lists then, some other friends have asked. :jcdenton::jcdenton:
KingFisken 20.7.2023 klo 23.39 
really cool! Will you be looking at the Rimmu-nation mods as well?
Conniday  [tekijä] 17.7.2023 klo 9.28 
@Komyeta Thank you! I also feel you on how annoying modded guns' sounds can be, because sometimes they can get even quieter than vanilla guns or way too dang loud. Or sounding like they were recorded in a wet blanket.
Komyeta 17.7.2023 klo 8.41 
Goooosh your weapon sounds are really good man! i have been looking for a mod like this for so long since most vanilla weapon sounds so bland, it annoyed me that many modded guns just used the default vanilla ones too haha, thank you for this!
Conniday  [tekijä] 17.7.2023 klo 8.14 
Rimsenal Core, Feral and Federation resound is complete!
(I have yet to do Augmented Vanilla)
Conniday  [tekijä] 14.7.2023 klo 4.30 
Thanks for the love, it matters <3
Conniday  [tekijä] 14.7.2023 klo 4.30 
@Archilyte

I considered doing that yeah! Since you asked, I'll definitely put it up on the list.
Right now I'm working on Rimsenal.. it's a pretty big mod, especially with it's cousin-mods.
Archilyte 14.7.2023 klo 4.23 
Hey! Could you look into doing the sounds for the weapons in Vanilla Factions Expanded - Vikings? (They have crypto weapons that does cold damage, so maybe icy gun sounds?)

(btw this could also work for the Cryoweapons mod too)

(oh and btw i love the charge weapons sound u made, especially the windup(?) at the end of every shot!)
Conniday  [tekijä] 13.7.2023 klo 4.22 
Vanilla Weapons Expanded resound is complete!
Conniday  [tekijä] 10.7.2023 klo 2.54 
Wisteria Corporation resound is complete!
Conniday  [tekijä] 10.7.2023 klo 0.53 
@Braincell
I'm using a Stellaris theme for RimThemes.
Braincell 9.7.2023 klo 15.54 
Why do I hear Stellaris sounds like when you select your pawns
Conniday  [tekijä] 7.7.2023 klo 10.37 
I'm thinking of doing Wisteria Corporation next, since it's gun's sounds are.. too quiet for Vanilla.
Conniday  [tekijä] 7.7.2023 klo 10.37 
@Arekan

Oh hey, it's the one and only! Good to see you here :]
I'm honestly kinda lost on whichever mods I wanna do though.
Arekan 7.7.2023 klo 9.41 
Hell yeah. I wanted to do something like this but never found the time to.
Conniday  [tekijä] 5.7.2023 klo 21.40 
@Cocock

I'm glad you're enjoying it so far!
I'm going for more gun mods out there too.
I wanted to edit Vanilla's gun sounds but strangely they resist my efforts.
Hcup 5.7.2023 klo 19.24 
Thanks. It's weird that lot of the weapon mod just use vanilla plain gun shot sound. Hope you expand this mod in the future.
Conniday  [tekijä] 5.7.2023 klo 11.54 
Rimthemes - Stellaris
PanzerFoster 5.7.2023 klo 11.52 
yes, the UI sounds are from stellaris, so probably another mod that adds them to rimworld is what he is using
blitz 5.7.2023 klo 11.42 
The ui sound is coming from some theme