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you might need to check if mortal units get the passive as the changeling however
sure can do
oof
I can't really give them that as I can only bind it to certain unit tags, and that's a special condition
the other option is sticking it to every single unit in the game, but that wouldn't really look good
I gues Gorrok will have an HP bonus, can't mod it on him sadly
Great stuff!
if tzeentch has no winds of magic, their barriers wont restore
if they do have winds of magic, they have a barrier that has no delay before recovery (does restore at a slower pace, but in total reduces recovery time by 50%)
its a way to make playing tzeentch more complex, you want to cast spells, but you have to think more and be more careful
sounds OP until you realise how much 15 winds actually is