Tabletop Simulator

Tabletop Simulator

D&D - Joystick's Animated Miniature Library
15 Comments
Sumnerd 21 Jun, 2023 @ 10:56am 
WOW they look even cooler then I imagined! You really are an artist! I can't wait for your map drop. Good luck with the end of your campaign. It's always such a bittersweet moment!
Joystick  [author] 20 Jun, 2023 @ 1:49pm 
I've got some screenshots of them on my profile!
Joystick  [author] 20 Jun, 2023 @ 1:48pm 
Thank you! Glad you enjoy! After my campaign is finished in the next couple of sessions I am definitely going to upload a collection of maps in that theme.
Sumnerd 20 Jun, 2023 @ 1:31pm 
Hi Joystick! I love you work have you made a map with all those Nekroti assets by any chance? If so I'd love to see it. Really creepy vibe!
noxiousimp 20 May, 2023 @ 5:37pm 
Amazing set of figures! Thanks for sharing!
LordofRoses 24 Apr, 2023 @ 8:19am 
Awesome!
Joystick  [author] 21 Apr, 2023 @ 12:33pm 
Here's some additional resources. You can use particle textures from WoW as emissive sources, like the lightning pattern on the Storm Giant.
https://docs.unity3d.com/Manual/StandardShaderMaterialParameterEmission.html


You can duplicate the primary textures and turn them into normal maps to add some more definition to the models.
https://docs.unity3d.com/Manual/StandardShaderMaterialParameterNormalMap.html


You can add normals and textures as secondary maps and then tile them to add additional textures or normals. Like the rippling water effect on the Water Genasi.
https://docs.unity3d.com/Manual/StandardShaderMaterialParameterDetail.html
Joystick  [author] 21 Apr, 2023 @ 12:27pm 
Hey Zumez! I have used some models from your pack before! It's a great compilation.

So for the effects mainly I use particle packs from the unity store and attach them to bones in the models. I'll edit the textures/shaders/particle effect properties as necessary. For example, the acid breath is actually just a flamethrower particle that I modified the shape and color of, added some physics and lights.

https://docs.unity3d.com/Manual/Materials.html
https://assetstore.unity.com/packages/vfx/particles/legacy-particle-pack-73777

Happy modding!
Zumez 21 Apr, 2023 @ 9:37am 
Hi, friend. Your figurines are amazing. I've noticed beautiful effects on some World of Warcraft figurines. I myself am also involved in the creation of a large modification of figures from WoW. I would really like to know how you managed to make these effects. I would be very grateful if you tell me. :steamthumbsup:
Joystick  [author] 20 Apr, 2023 @ 7:59am 
updated to remove that second state, that animation is buggy anyway. ;-)
Baryonyx 20 Apr, 2023 @ 7:15am 
Those are useful for many situations, thanks for making and sharing them.

I didn't check everything thoroughly, but I got a broken link on the second state of the hydra.
Sean2111 20 Apr, 2023 @ 6:51am 
Ok thanks for the answer
Joystick  [author] 20 Apr, 2023 @ 6:29am 
Probably somewhere between 500 MB and 1 GB. I don't spend a lot of time optimizing the file size of my assetbundles because I don't really care how big my mod folder is.
Sean2111 20 Apr, 2023 @ 1:55am 
How many GIG is this to download?
sidewaysjim 19 Apr, 2023 @ 11:36am 
fantastic job, thank you for uploading!