Garry's Mod
ACF Extra 2023
11 件のコメント
er.vin87 2023年12月26日 3時54分 
ACF 2024?
Heawtu IV 2023年6月3日 21時03分 
using ent.inputs may not be the most efficient so I suggest you update your version with the goal to replicate thrust behaviors of the original addon
Heawtu IV 2023年6月3日 21時01分 
I am assuming particles are planned, but the "thrust" wire input seems to be analog for enabling thrust. In the original addon, thrust input was analog, ranging from 0-100. to replicate this behavior I have replaced the function at line 53 in sv_thrust with:

local thrust = ((rpm * (ent.Inputs[].Value))*self.MaxThrust)*35
--physobj:ApplyForceCenter( ( self:GetForward() or -self:GetForward() ) * self.CalculatedThrust) --apply formula to phys obj

--local thrust = rpm * self.MaxThrust * 100
physobj:ApplyForceCenter( self:GetForward() * thrust )
Bamsy 2023年5月1日 21時23分 
same here, works fine, just no particles
Khy166 2023年4月26日 9時36分 
nvm they do i used the old one for some reason but anyways here is a bug... i cant see the flame from it for some reason
clock  [作成者] 2023年4月25日 18時52分 
it worked when i made and tested it - i cant help you without knowing *why* it doesnt work
Khy166 2023年4月25日 9時41分 
the pulse jet still doesnt work :(
Bamsy 2023年4月19日 14時24分 
o7
clock  [作成者] 2023年4月18日 22時30分 
yes, it should work with both acf 2 and 3
Bamsy 2023年4月18日 21時45分 
will this still work with acf3?
kyiscray 2023年4月18日 21時43分 
Cool