Project Zomboid

Project Zomboid

Insurgent Intro
42 Comments
Reel Mann™ 22 Jun @ 7:16pm 
@withtheflow It literal is in the game with this mod
cursedblade 11 Jun @ 11:48pm 
a already used save v
cursedblade 11 Jun @ 11:48pm 
intro plays everytime i load into a game then shows me the tutorial survival guide
WithTheFlow 30 Apr @ 5:13pm 
I hope the developer of this either makes a mod with just the title screen or gives us the source of the image because I really want the title screen, but it just feels off when i see the intro for a game when im not playing as an insurgent
Ghost Ultimate CSGOSKINS 27 Jan @ 8:07pm 
i think im a bit late... sorry
Ghost Ultimate CSGOSKINS 27 Jan @ 8:04pm 
i have seen people asking for spanish, so dev, i will paste here what means in spanish (i speak both)

El gobierno falló en la contención del brote

Tu misión es barrer el área, y limpiar su desastre

Fallar no es una opción, soldado, Buena suerte.

just copy and paste in another mod with same name + "Versión en español", and thats all, wish you the best!
Titan 5 Aug, 2023 @ 8:10am 
little update, found the artist and its Rolf Bertz if anyones curious. Not sure where it originally was posted though, mightve gotten deleted.
Titan 29 Jul, 2023 @ 6:21pm 
Whats the origin of the picture that's used in the main menu? just curious because I like the look of it.
RataSellarda Jorge21 13 Jul, 2023 @ 11:05am 
how can i change this to make it work in the spanish language? is that possible?
JustinDaniels  [author] 22 Jun, 2023 @ 9:40pm 
@JackJack: Sadly, my modding capabilities is still quite limited. However, you could always disable this mod when you wish to play a Non-Insurgent character. It doesn't overwrite any major game code, so it shouldn't cause any issues if you disable it mid playthrough.

@Kyrox: It does, actually. I initially did that while testing to see if the mod is enabled or not, but decided a change of cover art never hurt anyone. As it's only cosmetic, it shouldn't really change the gameplay experience for you too much. At least, I hope not. If so, though, I may eventually split it into two separate mods.
Kyrox 20 Jun, 2023 @ 3:33am 
Does this change the title screen?
JackJack 19 Jun, 2023 @ 9:29am 
Does the mod only work with the insurgent profession? If not, could you maybe make it so that it only triggers when you pick the insurgent profession? Thanks and looks cooL!
Grisha 6 Jun, 2023 @ 2:16pm 
COOL
JustinDaniels  [author] 28 Apr, 2023 @ 12:34am 
@The Cody
In any case, I'm glad you got it to work! ^-^
JustinDaniels  [author] 28 Apr, 2023 @ 12:32am 
@The Cody
Any time! Yeah, sadly I don't know any other languages, and didn't want to accidentally offend someone by relying on Google Translate, so I stuck with English as the only language. ^-^'
The Cody 28 Apr, 2023 @ 12:05am 
Eglisch works thnaks
The Cody 27 Apr, 2023 @ 11:47pm 
yup but not on the englisch version is that a thing ?
JustinDaniels  [author] 27 Apr, 2023 @ 11:20pm 
@The Cody
Hmm... it works fine for me, though. Are you on Build 41.78.16, as seen in the screenshot?

And if so, are you on the English version of the game?
The Cody 27 Apr, 2023 @ 10:56pm 
Yea like 30 times, enabled the mod disbled it , subt, unsubscribe did everything
JustinDaniels  [author] 27 Apr, 2023 @ 8:59pm 
@The Cody
Did you restart the game after enabling the mod?
The Cody 26 Apr, 2023 @ 11:27pm 
doesn't work for me
JustinDaniels  [author] 23 Apr, 2023 @ 4:19pm 
@Enygma:

But yeah, once you've got an ID generated, you should be able to see your freshly made mod in the Mods section, now!

As it involves UI Altering, which seems to be loaded STRICTLY on-launch, you'll want to enable it in the Mods section, then exit your game ENTIRELY, and re-open it for the changes to take effect!

Congratulations, you have now successfully altered the Opening Text! :D
JustinDaniels  [author] 23 Apr, 2023 @ 4:19pm 
@Enygma:

Now, hop into the game, and go to the Workshop section from the main menu. Select the "NewIntro" and hit "Next". From here, you can make any fine-tuning in-game, though if all checks out, I'd suggest simply hitting "Next".

Select "This is a new Workshop item. Create this item with a new workshop ID." If you've set it to private, it shouldn't really show up anywhere, though if it does, it shouldn't really be any issue, anyways. As you said "us", I'm going to assume you are referring to yourself AND a group of friends.

If that's the case, use "public" instead of "private" in the "workshop.txt" file, and share the link with your friends!
JustinDaniels  [author] 23 Apr, 2023 @ 4:19pm 
@Enygma:

Now go into your "Contents\mods\NewIntro\" folder and edit the "mod.info" file to look something like this:


name=New Intro
poster=poster.png
description=Second Verse, Same as the First!
id=NewIntro
modversion=1.0.0


Finally, save it all, and make a copy of the NewIntro folder in your workshop, and paste it somewhere else, in case you wish to make any adjustments later on. Backing it up, basically.
JustinDaniels  [author] 23 Apr, 2023 @ 4:18pm 
@Enygma:

Now we go to the FIRST "NewIntro" folder within your "Zomboid\Workshop" folder, and edit the "workshop.txt" file to look something like this:

version=1
id=
title=New Intro
description=This is the badass text replacement brought in part to you by Enygma the Great!
description=
description=As a note from Justin Daniels, I made the second "description" line blank to demonstrate how to make a line-skip here in Zomboid Land. If Enygma doesn't like this, though, or the note Justin provided right here, they can easily just give it ONE "description" line and remove this part of it.
tags=Misc
visibility=private
JustinDaniels  [author] 23 Apr, 2023 @ 4:18pm 
@Enygma:

Edit the lines within the newly pasted "UI_EN" text file to your liking. Save the changes whenever you're done, and making sure that the text ends with that closing bracket ( } ) below the UI_INTRO3 line. From the looks of it, having an extra blank line below that doesn't affect it in any noticeably negative manner.

Anyways, delete the "maps" folder that came with the Mod Template in your "NewIntro\Contents\mods\NewIntro\media\" folder, since it's strictly a text replacement we're working with here.
JustinDaniels  [author] 23 Apr, 2023 @ 4:17pm 
@Enygma: As far as I know, the text itself can't be modified through normal means - you'd have to make your own mod file for it.

However, it's definitely not hard at all!

First, create a copy of the "ModTemplate" folder from your "<User Folder>\Zomboid\Workshop" folder, and rename it to something easy to remember, like "NewIntro".

Next, go to this mod's Workshop File (For me, it's "C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\2926920475\mods\insurgentIntro\media\lua\shared\Translate\EN\", and copy the "UI_EN.txt" file, then paste it in your recently made "NewIntro" file over in your Workshop folder, in a manner that resembles this one. (C:\Users\<Your Username>\Zomboid\Workshop\NewIntro\Contents\mods\NewIntro\media\lua\shared\Translate\EN\).
Enygma 23 Apr, 2023 @ 10:46am 
Can we modify the text? if not, can you help us with that? Thank you, I like it a lot.
JustinDaniels  [author] 17 Apr, 2023 @ 1:48pm 
@Xacrooth It always shows the text, regardless of your traits. It's mostly meant for those who wish to choose an Insurgent playthrough.

That said, though, when you're loading the game, odds are the text might be skipped most of the time, anyways. That, and if you're joining a friend's session, and everyone's in a hurry. ^-^'
Xacrooth 28 Mar, 2023 @ 11:34am 
Does it only appear if you have the insurgent trait? Or it always shows that text
JustinDaniels  [author] 25 Mar, 2023 @ 11:36pm 
Here lies Bob. Now he's dead.
If he gets back up, just burn his severed head.
JustinDaniels  [author] 25 Mar, 2023 @ 11:35pm 
@muffinhot Bob can suck it. Besides, EVERYONE knows his brother JOHN was the better skelehomie!

Now watch as I punch Bob's head off.

☻__
/▌ /▌
/\ /\ ☻
JustinDaniels  [author] 24 Mar, 2023 @ 3:02pm 
░░░░░▄▄▄░░▄██▄░░░
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ DON'T COPY AND PASTE HIM
░░░░░░░▄▄▐▌▄▄░░░ HE CALLED YOU UGLY
░░░░░░░▀███▀█░▄░░ DELETE HIM FROM THE WORKSHOP
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Kobakk2 13 Feb, 2023 @ 12:24pm 
Dude, its awesome. Its inmersive!:spiffo:
JustinDaniels  [author] 2 Feb, 2023 @ 8:44pm 
Granted, it won't do anything more than just edit the Opening Sequence, and the Title Screen. It was designed to be paired WITH the Insurgent Mod.
JustinDaniels  [author] 2 Feb, 2023 @ 8:43pm 
Just an attachment, really. And it doesn't affect any of the files that the Insurgent mod uses, so it SHOULD, theoretically, be standalone, as well.
0RBEEZ 2 Feb, 2023 @ 7:08pm 
woah!this mod replaces the mod insurgent? or is just an attachment to it?
JustinDaniels  [author] 1 Feb, 2023 @ 1:14pm 
Anytime, Mr Sunshine! Thank YOU for the original mod! ^-^
Mr Sunshine 1 Feb, 2023 @ 12:17pm 
Sweet! :D thanks for this dude, looks awesome!
JustinDaniels  [author] 1 Feb, 2023 @ 11:50am 
And screenshots have been posted, so you can see what, hopefully, happens. ^-^'
JustinDaniels  [author] 1 Feb, 2023 @ 11:39am 
Sure thing! Gimme a sec, and I'll get those right out! ^-^
Willow 1 Feb, 2023 @ 10:48am 
screenshots?