RimWorld
Surgery Meds
댓글 28
Skyclops 2024년 9월 25일 오후 1시 18분 
@thorstenziegler1
No conflict for me, seems it's either been fixed since your comment or you have other mods causing the interference. Mod works great I love this.
thorstenziegler1 2024년 7월 22일 오전 12시 41분 
Incompatibility to RimHUD. RimHUD deactivates right away because of this mod. It tells it in its error screen as cause of deactivation.
Kathanon  [작성자] 2024년 7월 7일 오후 6시 23분 
Thanks, I'll look into it.
[MaD] 2024년 7월 7일 오후 6시 03분 
red error spam and inability to draw the ui for numbers tabs with a column to select meds to use (default colonist tab). Could also be in combination with rimThemes.
I have switched to pharmacist by now so i have not done any in depth testing.
Kathanon  [작성자] 2024년 7월 7일 오후 5시 58분 
In what way does it break?
[MaD] 2024년 7월 7일 오후 1시 54분 
Incompatability with Numbers in combination width VRE Androids
- not sure if this should be fixed on your end or Numbers
Hugh Mann 2024년 6월 30일 오후 8시 20분 
keep cooking kathanon 🔥🔥🔥🔥🔥
Kathanon  [작성자] 2024년 5월 18일 오전 1시 19분 
Update:
- Support for RimWorld 1.5.
- Expanded to cover default care setting introduced in 1.5.
wf1675 2024년 5월 6일 오후 10시 47분 
finally i can harvest the organs of tribal without wasting all my herbal medicine stitching there future carcass up
Yoann 2023년 12월 17일 오전 11시 53분 
The quality of medicine used for surgery cannot be set in the "Default medicine settings"?
Lurmey 2023년 2월 25일 오전 11시 29분 
Nah I'm not asking anyone to do it lol. I also don't mean using herbal meds in place of the industrial medicine for the anesthetise surgery bill. The bills would stay the same. It's just irritating when you want to anaesthetise a dog but the default surgery medicine is set to glitterworld, so they grab your last glitterworld meds to put the dog into cryptosleep instead of using the abundant industrial meds.

If the surgeries just used the medicine that is listed in the bill, that would even be an improvement haha

And just to be clear - simply setting the default down to industrial for surgeries (using this mod, Pharmacist, or just disabling "use best" in vanilla) isn't really a solution, as then they will never perform surgeries that require glitterworld.
Kathanon  [작성자] 2023년 2월 18일 오후 3시 08분 
Not sure I can do that easily. The anestethic is baked into the medicine cost for the surgery. It is possible, but would be more invasive and much more prone to mod incompatibilities.
Lurmey 2023년 2월 18일 오후 12시 41분 
I wasn't asking if it was compatible with Pharmacist. I was saying it would be great to be able to define which types of surgery use which meds. Anaesthetise for instance doesn't need glitterworld meds. Pharmacist doesn't do this.
PearificPear 2023년 2월 16일 오후 4시 10분 
@Kathanon That is a bummer. I appreciate you taking the time to look into that though.
Kathanon  [작성자] 2023년 2월 16일 오후 3시 41분 
@PearOn
I looked at the new meds added by the mods. Adding new categories for them would require completely replacing the games code for that. Seems like a lot more work and a lot more potential for bugs than it's worth.
PearificPear 2023년 2월 6일 오전 5시 20분 
@Kathanon @Lurmey Have been using this with Pharmacist for a while now, not seen anything that indicates any incompatibilities.
Kathanon  [작성자] 2023년 2월 4일 오후 2시 30분 
I'd expect it to be compatible with Pharmacist.
Lurmey 2023년 2월 4일 오후 12시 02분 
Hell yes, thank you for making this. Now if only we had Pharmacist-style specifics so colonists don't use glitterworld medicine as anaesthetic! :D
PearificPear 2023년 2월 3일 오후 1시 33분 
Any that adds modded medicines I'd presume, a few I personally tend to use is;
Apothecary (Continued)
Obsidia Expansion
Basic Medicine

Medieval Medicines would probably do as well
Kathanon  [작성자] 2023년 2월 3일 오전 7시 51분 
@PearOn
What mods other than Medicine Mod Patch would I need to test it?
Alexander The Great 2023년 2월 3일 오전 7시 27분 
@PearOn
it's just likely that this mod is not made for modded meds

it just has specific programming for the vanilla meds, and others are just not in there

it'll require manual extra mod compatability to make it

hope the dev can do that for you :)
Rinzler0001 2023년 2월 1일 오전 7시 04분 
@PearOn, thank you, very much!
PearificPear 2023년 2월 1일 오전 3시 44분 
@Kathanon @Rinzler0001 Added this to my 500ish modlist mid save, running Pharmacist, Smart Medicine and Medicine Mod Patch (All mods I can't think of affecting medicines in any way, except the adding of actual medicines). Seems to be working great!

Only thing I found is that when setting the surgery medicine you can't choose between the modded medicines, as you can with the tending options when using Medicine Mod Patch.

If possible, could a patch be made for the use of Medicine Mod Patch*? I believe these would work great in tandem, especially with mods that go above Glitterworld Medicine and medicines that add tiers between Herbal Medicine and Industrial Medicine. (For example Argon's Tribal Medicines 2.0 that will be released soon, Apothecary and Obsidia.)


*Setting Surgery with High Tier Herbal Medicine, and tending with regular Herbal Medicine.
Rinzler0001 2023년 1월 31일 오후 4시 49분 
@PearOn, how did the testing go??
PearificPear 2023년 1월 31일 오전 6시 55분 
@Kathanon I'll give it a go and see. If nothing else would be great for the pawns kept just for.. *cough* torture. Surgery with herbal, tend with nothing.
Kathanon  [작성자] 2023년 1월 30일 오후 10시 59분 
@PearOn
Not sure, why don't you try and see? It's safe to add and remove. (I'll add that to the description.)

@JOЯDAИ
You're welcome. :)
PearificPear 2023년 1월 30일 오후 7시 54분 
How does it work with Pharmacist/Smart Medicine?
JOЯDΛИ 2023년 1월 30일 오후 4시 47분 
Thank you, so much time saved.