RimWorld
Ducks' No Limits - Ideology (Continued)
123 opmerkingen
Mlie  [auteur] 21 sep om 12:52 
@Incursion No other mod has been reported as conflicting with it so far
Incursion 21 sep om 11:33 
Sorry to bother, but is there any other known mods other than VE ideology (which I had but removed mid save to replace it with this mod) which overwrite the meme limit? I have this mod loaded at the very bottom of my load order, but it still seems to be getting overwritten by something else, and I don't see anything which would be specifically doing that.
Drestalos 16 sep om 8:05 
Alrighty, thanks for the information; I appreciate the help! :p03:
Mlie  [auteur] 16 sep om 6:12 
@Drestalos that is what people are reporting anyway
Drestalos 16 sep om 6:09 
Okay, thank you, Miles. So that means if I load after VIE, it still takes priority anyways I suppose?
Mlie  [auteur] 15 sep om 13:55 
@Drestalos Vie overrides this
Drestalos 15 sep om 13:52 
Doesn't Vanilla Ideology Expanded cover similar ground? I recall in the settings it allowed me to increase the number of precepts to like 10, and number of Relics to 5 or 6, is this compatible, doesn't it override what VIE does, or what?
Kigsfoo 9 jul om 14:38 
right that works thanks
Kigsfoo 9 jul om 14:34 
oh... i missed that part, skipping it thinking it was more "adverts". ill see if it works then
Mlie  [auteur] 9 jul om 13:43 
@Kigsfoo I think the top of the description could help you
Kigsfoo 9 jul om 13:40 
or do i have to dev mode it?
Kigsfoo 9 jul om 13:40 
when creating new colony. it doesnt seem to let me choose more that the base four. is there something im missing?
Turbotowns 1 jul om 11:45 
@Arkitekt Origins That shouldn't be possible. If quality just effects the range, then you must have SHIT luck!
Mlie  [auteur] 28 jun om 20:58 
@Arkitekt Origins All features are listed in the description
Arkitekt Origins 28 jun om 15:52 
does this mod make it so that you can get a ritual above 100%? I'm tired of getting back to back "terrible ritual" with 100% quality bonus
Bacaniel 21 jun om 19:23 
Another thing: if anyone is having any problems with fluid ideos being capped to 4 memes when reforming, all you need to do is load another save (I just open a dev quicktest and it works every time), then reload the original save. When you return, the game will allow you to add more than 4 memes when reforming.
Bacaniel 21 jun om 19:20 
Something I noticed: the prisoner/animal sacrifice rituals are not able to be added above the limit of 6 rituals, and do not appear in the list if you already have 6 rituals defined. In case anyone else is having this issue, the fix is simple; just add the prisoner and animal sacrifice ritual first, and then any other rituals you want afterwards. Not a huge issue, but I wanted to post this in case anyone else was stumped by these rituals being missing.
マイスリー 14 jun om 4:38 
Is there a way, so that on creating a new Ideology the game dosent fill the rolls tab with ervery singe Vanilla expanded roll like Firekeeper and such?
atomic0726 3 mei om 10:28 
Does vanilla ideo also override The roles?
👁 27 apr om 17:15 
I want to be able to have my ideology structures outdoors because NATURE PRIMACY NUDIST HIGH CULTURE DRYAD SUPREMACY TREE CONNECTION
Mlie  [auteur] 21 apr om 12:30 
@MOX Please read the description
tink 21 apr om 12:27 
Can I use it with Vanilla Ideology Expanded? I still have a limit of 4 main ideas there
MrXarous 18 apr om 21:40 
@mlie I think they were talking about https://steamproxy.net/sharedfiles/filedetails/?id=2006396200 and in my testing there was no issue with clean modlist.
Mlie  [auteur] 18 apr om 21:26 
@Reboot Please see the Reporting Issues section described above
Mlie  [auteur] 18 apr om 21:25 
@Reboot Can you link to that mod?
Reboot 18 apr om 14:27 
that or this mod just doesnt work cause i tested with only this and it didnt work
Reboot 18 apr om 13:52 
No skill decay by heister conflicts with this mod and prevents it from working
DragonKing lDCCl 27 mrt om 17:10 
Oh boy, the "only unlock for player" setting was not ticked in my options, is that default or did I change it ages ago? - anyway, all the factions on the planet have unplayable ideologies as a result now xD

I just got 3 of the same ideology, and the game gave me 15 messages of new specialist roles available ;_; - which means, that they now have tons of -5 debuffs for not having all those roles in the colony. Their mod basically instant plummets, and is non-sutainable, so my only options are to 1. edit all ideologies, 2.not have more than 2 of same ideology, or 3. start over xD

Ticking the box does resolve the issue from what I can tell, but only for a new game obviously ^^'
Mlie  [auteur] 26 mrt om 10:34 
@BobRusk Sure does
BobRusk 26 mrt om 10:13 
####################
###DOESN'T WORK###
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Cringe Shaymin 16 feb om 17:12 
When using Vanilla Factions Extended - Tribal, you need to have "Only unlock for player" unchecked in this mod's settings in order for it to work when you form your ideology. Not sure if there's anything that can be done about that, just letting people know in case you went hunting for answers like me.
Mlie  [auteur] 29 jan om 9:43 
@I3eauLeBoi Ive written a summary of the last comments in the description now to make it less of a burden to reply to the same question multiple times
I3eauLeBoi 29 jan om 9:40 
Yeah that says admittingly nothing. Safely assuming you don't know either as you're referring me to trouble-shoot it myself.

Cheers for responding though.
Mlie  [auteur] 29 jan om 9:29 
@I3eauLeBoi See my reply just before you post
I3eauLeBoi 29 jan om 8:30 
Going to add this as well, doesn't remove meme restriction.
Mlie  [auteur] 6 jan om 14:32 
@Anida Dickenme Please read the other comments about this
SnowBallz 6 jan om 13:39 
Its doesn't remove the max number of memes I can add.
Shas'O O'Kais 29 dec 2023 om 20:36 
Does this mod let you stack multiple roles on a single pawn?
So a leader could also be the moral guide AND a sharpshooter as well?
I don't get why this isn't in the game by default, but it's a feature i'm looking for.
cdavies210813 24 dec 2023 om 3:06 
so thats why it didnt work
cdavies210813 24 dec 2023 om 3:06 
thanks also i kinda realized that it dont work with vanilla expanded :(
Mlie  [auteur] 23 dec 2023 om 12:27 
@cdavies210813 Please see the Reporting Issues section described above
cdavies210813 23 dec 2023 om 12:25 
the unlimited memes doesnt work for me -_-
Mlie  [auteur] 17 dec 2023 om 9:04 
@Scyobi_Empire You should probably ask on that mod-page instead of this one
Scyobi_Empire 17 dec 2023 om 8:27 
Does the cherry picker mod allow you to change the limits? I only want the more relic limits and nothing else, but Rimworld modding is nothing like PDX modding...
MadEorlanas 2 dec 2023 om 6:13 
@Demi: it is configurable I'm pretty sure, in the mod options
Demi 2 dec 2023 om 3:35 
ok thx
Mlie  [auteur] 2 dec 2023 om 2:42 
@Demi No, you should better ask them to make it optional or more configurable
Demi 2 dec 2023 om 1:23 
Could you please patch removes specialists limits of Vanilla Ideology Expanded specialists?
Arkar1234 1 dec 2023 om 5:38 
@Caldery

Vanilla Ideology Expanded has its own de-limit settings for player ideologies. You *can* use both together but the things that VIE touches (like meme count and such) will be handled by VIE instead of this one.
Caldery 11 nov 2023 om 10:46 
Are there any known incompatibilities? It worked well for a while for me then the precepts locked again. Haven't noticed any weird logs or red flags either so thought I might ask before running through each mod individually