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Ducks' No Limits - Ideology (Continued)
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Mod, 1.3, 1.4, 1.5
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11 Jan, 2023 @ 1:03pm
27 Mar @ 1:41pm
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Ducks' No Limits - Ideology (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
856 items
Description

Update of iwishforduckss mod
https://steamproxy.net/sharedfiles/filedetails/?id=2554423180

If you are using Vanilla Ideology Expanded, that mod overrides the limitations so you will have to use their settings to define the limits instead. There is nothing I can do about it.



[dsc.gg]
[github.com]


Removes (almost) all limits regarding creating your ideology! Add any precept you want, add as many memes as you want (as long as they don't conflict) and much more!

WARNING: THIS IS EXTREMELY EXPERIMENTAL AND WILL PROBABLY BREAK A FEW THINGS. I SUGGEST BACKING UP YOUR GAME BEFORE USING!

Overview

- Removes the maximum limit of memes you can add.
+ This does not allow you to have conflicting memes, unfortunately. Allowing you to have conflicting memes is not possible due to the way these memes are programmed.

- Allows you to change your precepts to anything you wish.
+ So, yes, you can have the Transhumanist meme but think body modification is abhorrent.

- Allows you to have more than 3 relics!

- Removes the maximum Ritual limit of 6.

- Removes specialists limits, allowing you to add as many specialists as you wish.
+ It's important to note that roles that aren't Leader or Moral Guide allow there to be more than one pawn in a single role, so having multiple Sharpshooter roles is redundant unless you are going for roleplay purposes.
+ While you can have multiple Leader roles, only one Leader role is ever functional.
+ You can have multiple Moral Guides roles, and in fact, you need multiple Moral Guide roles if you wish to have more than just one pawn as one.

FAQ

Q: Can I load this mod in an already existing save?
A: Yes. You should be safe running this mod in an existing play through.

Q: Is this mod safe to remove?
A: It should be, but I would exercise caution. Make backups, only remove if you absolutely have to, etc.

Q: Is there any way I can edit my ideology on an already existing save?
A: Yes! You have to enable dev mode though, at which point you'll be given the option to enable Edit Ideology mode in the Ideologies tab.


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods


123 Comments
Mlie  [author] 21 Sep @ 12:52pm 
@Incursion No other mod has been reported as conflicting with it so far
Incursion 21 Sep @ 11:33am 
Sorry to bother, but is there any other known mods other than VE ideology (which I had but removed mid save to replace it with this mod) which overwrite the meme limit? I have this mod loaded at the very bottom of my load order, but it still seems to be getting overwritten by something else, and I don't see anything which would be specifically doing that.
Drestalos 16 Sep @ 8:05am 
Alrighty, thanks for the information; I appreciate the help! :p03:
Mlie  [author] 16 Sep @ 6:12am 
@Drestalos that is what people are reporting anyway
Drestalos 16 Sep @ 6:09am 
Okay, thank you, Miles. So that means if I load after VIE, it still takes priority anyways I suppose?
Mlie  [author] 15 Sep @ 1:55pm 
@Drestalos Vie overrides this
Drestalos 15 Sep @ 1:52pm 
Doesn't Vanilla Ideology Expanded cover similar ground? I recall in the settings it allowed me to increase the number of precepts to like 10, and number of Relics to 5 or 6, is this compatible, doesn't it override what VIE does, or what?
Kigsfoo 9 Jul @ 2:38pm 
right that works thanks
Kigsfoo 9 Jul @ 2:34pm 
oh... i missed that part, skipping it thinking it was more "adverts". ill see if it works then
Mlie  [author] 9 Jul @ 1:43pm 
@Kigsfoo I think the top of the description could help you