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It might reset the boss calldown timer if they are using the default one.
biiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiig thank you
farming chips was so anoying, thats finally over
You won't be able to summon while a summon is still in progress, but you can summon again just after that first boss touches down.
It's saved with the variable lastBossgroupCalled and the value gets dropped into the savegame at
<components>
<li Class="GameComponent_Bossgroup">
<lastBossgroupCalled>93142</lastBossgroupCalled>
The summon abilities have a code check in the class Command_CallBossgroup that the current tick is bigger than that value plus 120000 before it will let you use the summon ability again.
Unfortunately at the moment I have no idea how I can get at that value to reset it.