Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

Gravel Processing Collection
6 Comments
Damacguy 24 Jun, 2023 @ 6:03pm 
I just can not get the input conveyor to connect. It seems the building edge is in the way and the conveyor can't leave the building. :'(
Somad  [author] 29 Dec, 2022 @ 4:47am 
The conveyor is very hard to get connected. It's the only way to get the animation to look correct. Try leveling the ground below the engine and the building to the same level. Also try lining up the engine with the building's input and then moving the engine closer to the building until it auto connects. In the future leave extra room for the engine when flattening.
claiton_saraiva 28 Dec, 2022 @ 9:33pm 
cara, tentei usar em um teste a fabrica de cascalho com a esteira para os agregados e não funcionou, simplesmente não conecta de nenhuma maneira a porcaria da esteira

testei a com "entrada e saída" (rua de sentido único) e pareceu funcionar bem, o estoque maior realmente ajuda
Somad  [author] 24 Dec, 2022 @ 10:28am 
Huge Update today. Was planning on releasing this a yesterday but a cold snap caused rolling blackouts in my area. Please read the description for further info.
Somad  [author] 19 Dec, 2022 @ 6:27pm 
That is the main issue. Firetrucks need the parking spot. I'll make a new one and try to move the parking spot. It takes a while because I'm working blind due to not having the original model in Blender.
achi 19 Dec, 2022 @ 4:00pm 
There seems to be a void on the workshop for a plain simple vanilla Gravel Plant (and quarry) with only one change: conveyor input (output for the quarry). That's it, no tweaking, no additional buffs, no special requirements.

If deleting the parking spot is required for normal vanilla conveyor to work, that would be fine with me as long as fires can still be put out.