Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

Not enough ratings
Gravel Processing Collection
   
Award
Favorite
Favorited
Unfavorite
Building
Buildings (by category): Factory
File Size
Posted
Updated
7.885 MB
15 Dec, 2022 @ 4:49pm
24 Dec, 2022 @ 10:19am
7 Change Notes ( view )

Subscribe to download
Gravel Processing Collection

Description
This is a Gravel Processing Collection that I cooked up to re-balance the mods I have in my game. I wanted to give myself a way to upgrade a little at a time. Hope you enjoy!

What I’ve done to the GP with conveyor:
I have removed two of the parking spots. The conveyor was then moved over to drop material directly into the input container. I added a walking path under the conveyors and one to the side with the door and added pedestrian routing (deleted the old ones). The pollution was increased and a power connection was added because I doubled the power usage. You can use the second wood power line to run it or hook it up to the grid. Just be mindful that it uses 0.8MW. The storage has been increased to 1462 metric tons to make up for the increased price and to match up to the size of the gravel piles. The input storage was decreased to the original size (10 metric tons).The price has been dramatically increased to account for the conveyors and machinery inside and outside of building but also to account for the parking lot and electrical components.

Update December 16th 2022

I added a reimagining of the mod from seancl4 called Gravel Processing With Turnaround. Original mod link: https://steamproxy.net/sharedfiles/filedetails/?id=2054932644&searchtext=turnaround

Pretty much the same changes as the former mod but the power required will work with the smallest power line in the game (0.65MW). This one will be priced around 20,000 rubes less as well.

The building.iniold has also been included in the sub-folder gravel_processing_w_ta. Just delete the building.ini and rename the building.iniold to building.ini and click yes IF you want the original pricing and stats.

Update December 24th 2022

Huge Update…All changes require you to rebuild the building in game or a perform manual install!

First, I’d like to say thank you for subscribing. Never thought I’d get to over 500 subs. Below is a list of updates I’ve done:

1. Updated pedestrian routing. All peds will now smoothly transition from ped path to building path.
2. Truck pathing on the Gravel Processing was updated to remove the clipping of large trucks. It may not be perfect but it will work for now.
3. Fixed the power connection on all buildings. It will be easier to build.
4. I made the double ped connection into a single and changed the connector path to gravel. Having two was too redundant and I think it looks cleaner.
5. Disabled the heat and added back the text caption to the top of the buildings. Oops...sorry about that.
6. Did some random house keeping on the code to straighten out the parking lot edges.

Now for what’s been added (manual install required for these, READ CAREFULLY):
!!!Warning you can’t replace more than one building.ini or more than one gravel_processing.ini!!!
A.
I Added the original gravel processing plant with my stats, pathing and pricing. You can find it by going to
C:\Program Files (x86)\Steam\steamapps\workshop\content\784150\2902250098\gravel_processing\Original_GP_with_my_pricing.
Then copy the file gravel_processing.ini and overwrite the original here:
C:\Program Files (x86)\Steam\steamapps\common\SovietRepublic\media_soviet\buildings_types
!!!Warning: this will replace the original one that came with the game!!!

B.
I Added the original gravel processing plant with a conveyor. Yes, that’s it, a conveyor, nothing more. You can find it here and you have two options…

First you can copy the gravel_processing.ini
from
C:\Program Files (x86)\Steam\steamapps\workshop\content\784150\2902250098\gravel_processing\Original_with_conveyor
and overwrite the file in…
C:\Program Files (x86)\Steam\steamapps\common\SovietRepublic\media_soviet\buildings_types

!!!Warning: this will replace the original one that came with the game!!!

OR

You can copy the building.ini in...
C:\Program Files (x86)\Steam\steamapps\workshop\content\784150\2902250098\gravel_processing\Original_with_conveyor
and overwrite the file in…
C:\Program Files (x86)\Steam\steamapps\workshop\content\784150\2902250098\gravel_processing

C.
I Added the original gravel processing plant with a conveyor and my pathing. You can find it here:
C:\Program Files (x86)\Steam\steamapps\workshop\content\784150\2902250098\gravel_processing\Original_with_conveyor_and_my_pathing
Again two options: you can overwrite the original gravel_processing.ini here:
C:\Program Files (x86)\Steam\steamapps\common\SovietRepublic\media_soviet\buildings_types
!!!Warning: this will replace the original one that came with the game!!!

OR overwrite the building.ini here:
C:\Program Files (x86)\Steam\steamapps\workshop\content\784150\2902250098\gravel_processing

D.
I Added the original gravel processing plant with MY conveyor and my pathing. This is the conveyor that came with the mod and the pathing. No price increase or other extras. Again find it here:
C:\Program Files (x86)\Steam\steamapps\workshop\content\784150\2902250098\gravel_processing\Original_with_my_pathing_and_my_conveyor
Overwrite gravel_processing.ini here:
C:\Program Files (x86)\Steam\steamapps\common\SovietRepublic\media_soviet\buildings_types
!!!Warning: this will replace the original one that came with the game!!!

OR overwrite the building.ini here:
C:\Program Files (x86)\Steam\steamapps\workshop\content\784150\2902250098\gravel_processing

Any questions? Ask them below I’d be happy to help as much as I can. And no I will not make these into an automatic downloading subscription mod!

Link to the original Gravel Processing V2 by r63Slam, that the conveyor mod in this mod is based off of here:
https://steamproxy.net/sharedfiles/filedetails/?id=1872568266&searchtext=Gravel+Processing+v2

Links to mods that will help in connecting the conveyor:

Mid height Conveyor Engine:
https://steamproxy.net/sharedfiles/filedetails/?id=1935276405&searchtext=Mid+Height+Conveyor+Set

Multiple height Conveyor Engine:
https://steamproxy.net/sharedfiles/filedetails/?id=1913737282&searchtext=Multi+Connections+Conveyor+Transfers

Links to mods that help with balancing of the game:
https://steamproxy.net/sharedfiles/filedetails/?id=2015286268
6 Comments
Damacguy 24 Jun, 2023 @ 6:03pm 
I just can not get the input conveyor to connect. It seems the building edge is in the way and the conveyor can't leave the building. :'(
Somad  [author] 29 Dec, 2022 @ 4:47am 
The conveyor is very hard to get connected. It's the only way to get the animation to look correct. Try leveling the ground below the engine and the building to the same level. Also try lining up the engine with the building's input and then moving the engine closer to the building until it auto connects. In the future leave extra room for the engine when flattening.
claiton_saraiva 28 Dec, 2022 @ 9:33pm 
cara, tentei usar em um teste a fabrica de cascalho com a esteira para os agregados e não funcionou, simplesmente não conecta de nenhuma maneira a porcaria da esteira

testei a com "entrada e saída" (rua de sentido único) e pareceu funcionar bem, o estoque maior realmente ajuda
Somad  [author] 24 Dec, 2022 @ 10:28am 
Huge Update today. Was planning on releasing this a yesterday but a cold snap caused rolling blackouts in my area. Please read the description for further info.
Somad  [author] 19 Dec, 2022 @ 6:27pm 
That is the main issue. Firetrucks need the parking spot. I'll make a new one and try to move the parking spot. It takes a while because I'm working blind due to not having the original model in Blender.
achi 19 Dec, 2022 @ 4:00pm 
There seems to be a void on the workshop for a plain simple vanilla Gravel Plant (and quarry) with only one change: conveyor input (output for the quarry). That's it, no tweaking, no additional buffs, no special requirements.

If deleting the parking spot is required for normal vanilla conveyor to work, that would be fine with me as long as fires can still be put out.