Total War: WARHAMMER III

Total War: WARHAMMER III

Trajann's Gurrash, Sentinel of Justice
143 Comments
Trajann V  [author] 3 May @ 4:28pm 
@auven
No, just the player.
auven 3 May @ 8:57am 
Can AI recruit them?
Trajann V  [author] 26 Feb @ 8:31pm 
Updated to 4.2
Trajann V  [author] 1 Feb @ 6:43pm 
@Reality
Modders legally aren't allowed to take any sort of paid commissions. Anything done would have to be for free, and at the moment that's not really something I'm interested in. Sorry.
Reality 31 Jan @ 6:42pm 
Would you be willing to create me a unique lord mod on consignment?
Trajann V  [author] 29 Aug, 2023 @ 8:35pm 
@Quickening
He shows up just fine, so there is likely a mod conflict on your end. Legendary Characters is a common incompatibility.
Quickening 28 Aug, 2023 @ 5:13pm 
I cannot get gurrash either. no new mods present from prev playthrough.
Trajann V  [author] 23 Aug, 2023 @ 5:51pm 
@[†] Generalseal
Tested and the mod works fine. You likely have a mod conflict.
[†] Generalseal 21 Aug, 2023 @ 4:41pm 
the game wont start with this mod any fixes?
MarineCARMINE 7 Aug, 2023 @ 11:22am 
Okay, no problem.
Trajann V  [author] 7 Aug, 2023 @ 2:16am 
@MarineCARMINE
Yes, they were updated to be more in line with the current Sentinel roster. I just haven't gotten around to updating the mod photos yet.
MarineCARMINE 7 Aug, 2023 @ 12:07am 
Is gurrash supposed to have a different name and unit card now?
Trajann V  [author] 5 Aug, 2023 @ 2:35pm 
@619TLXLTPSXJ
Gurrash's Legion
619TLXLTPSXJ 5 Aug, 2023 @ 5:44am 
YOU saind 'gurrash has his own skill dump' which skill is skill dump? I can't find it
Trajann V  [author] 26 Jul, 2023 @ 5:49pm 
@Mirado
My mods don't really take multiplayer into account, as that's not a part of the game I engage with. So I'd have no clue how to go about making it work.
Mirado 26 Jul, 2023 @ 7:20am 
Actually I DO have a question that isn't answered in the comments yet. And that has to do with multiplayer. Basically, you can't reliably use the spawn agent command in multiplayer for anyone but the host. Do you have an idea how to go around this problem if there is more than one faction that needs a hero spawned?

No matter if you can help, I really love your work. Thanks for sharing it :)
Trajann V  [author] 24 Jul, 2023 @ 7:57pm 
@MarineCARMINE
People can just look at the comments. Basically every question has already been answered somewhere in here. Also, I don't make compatibility patches/mods for my own stuff. If other people want to then they by all means can, but I have no immediate plans to myself. And for the command you can just look at the console command mod's page if you need a refresher.
MarineCARMINE 24 Jul, 2023 @ 1:10pm 
I figured out the console command. Can you put the command in the description for when your comment isn't on the front page?
MarineCARMINE 24 Jul, 2023 @ 12:42pm 
Okay, how do I pull up the console command? Also can you put the incompatibility in the description so other people in the future won't bother you about it? My guess the reason what it would be is your spawn script. If you place it about LC it might fix the issue(I have not tested it) or it might need a compatibility patch. I wouldn't know what to do there either. You might have to ask the skeleton crew about it if you want.
Trajann V  [author] 24 Jul, 2023 @ 11:35am 
@MarineCARMINE / @SL Spoke
Yeah I'm aware it isn't compatible with LC. I have no idea why. But you can spawn my characters in via console commands if they aren't showing up in the recruit pool. The command for this mod would be "agent champion traj_gurrash"
SL Spoke 23 Jul, 2023 @ 6:52am 
Same problem, wasn't sure if it was due to legendary characters or tomb kings expanded.
MarineCARMINE 22 Jul, 2023 @ 6:02pm 
I think this mod conflicts with legendary characters. In the description you say he is supposed to be added to the tomb prince pool at the start of a new campaign. I'm playing Khalida atm and don't see him in the recruit pool. I even have a available recruitment slot. I see the option for the tomb prince and the legendary character but not Gurrash. Am I missing some other requirements?
Inerael 1 Jul, 2023 @ 4:21am 
ok i understand, no problem thanks you :)
Trajann V  [author] 30 Jun, 2023 @ 7:25pm 
@Inerael
I have no idea. I don't really make my mods with other mods in mind.
Inerael 30 Jun, 2023 @ 3:31pm 
hey, amazing mod ! is this available for legion of nagash mod ?
Guuurr arrrrggg 19 Jun, 2023 @ 4:58pm 
oh gosh, sorry. i posted that to the wrong mod, my bad! thanks for the awesome heroes!
Trajann V  [author] 14 Jun, 2023 @ 8:52pm 
@Guuurr arrrrggg
As stated in the mod description, he comes with a skill dump.
Guuurr arrrrggg 14 Jun, 2023 @ 8:34pm 
any chance you'll add a skill dump?
Mortarch Of Blood 10 Jun, 2023 @ 8:50am 
Ok cool, thanks for the reply!
Trajann V  [author] 8 Jun, 2023 @ 4:39pm 
@Mortarch Of Blood
Nope, they should work together just fine.
Mortarch Of Blood 7 Jun, 2023 @ 3:08pm 
Hey, was there a problem for this mod and the other TK lord/hero you made being used together?
I recall someone saying there was an issue but haven't got round to trying to use the two mods together...
(sorry about the vagueness lol)
Trajann V  [author] 29 May, 2023 @ 8:49pm 
@i am pro at total war
Well, my mods are not made with multiplayer in mind, so not much I can really do for you.
i am pro at total war 28 May, 2023 @ 3:52pm 
its not that i have an issue with them being in the recruit pool per se im just bummed that they no longer work with legendary comp and console command as i said before likely wouldnt work in multi sadly. also i know nothing at all about how to mod
Trajann V  [author] 28 May, 2023 @ 2:24pm 
@i am pro at total war
For the Tomb Kings, you need to wait until you have the hero capacity to recruit them, which given how slow the Tomb Kings research things, will be a while. For the other characters, they are much more expensive than vanilla ones, so you can't just get them right away or else your economy will be heavily slowed. Ultimately, I just wasn't a fan of having them be available right from the start. If that's something you have an issue with then you are free to edit the mod yourself in whatever way you see fit.
i am pro at total war 28 May, 2023 @ 11:04am 
all legendary characters are strong though i mean they are "legendary" for a reason they either spawn right out the gate or spawn via a quest. in terms of vanilla heroes though ariel takes a while to get but drychas hero comes from her quest battle which is very early on but also being from the recruitment pool thats not much longer than just spawning instantly as 1 or 2 battles would net enough money in most cases to get him anyway.also as for the console command i dont play singleplayer much i mostly just play multi campaigns and as such i dont know if console command works in multi and i personally doubt that it does i would imagine it would either not work at all or cause desyncs trying to use it.
Trajann V  [author] 28 May, 2023 @ 12:16am 
@i am pro at total war
The choice to move him to the recruit pool was for balance. Because my characters are quite strong, having them spawn right on turn 1 felt a little too easy. One day I'd like to have them all locked behind actual quests. But until that happens the recruit pool will suffice. If you want to use this guy without sacrificing other mods, you can just spawn him in via the console commands mod.
i am pro at total war 28 May, 2023 @ 12:10am 
what i dont understand is that it worked with spawning in instantly but once it was changed to the recruit pool(which by the way does not make sense for a legendary hero) then it no longer works with legendary comp but in any case its unfortunate because i wanted to use the hero but certainly wont disable a bunch of heroes/lords to gain access to 1
Ceepo 27 May, 2023 @ 8:49pm 
Thank you so much, love the character designs.
Trajann V  [author] 27 May, 2023 @ 8:44pm 
@Ceepo
Select a lord, and then in the console command box type in either: agent champion traj_gurrash or agent champion traj_malarok

@TdizzleGod
They don't show up in the Tomb Prince pool, so they can't be recruited. Not sure why, probably a conflict with the mods script and mine.
TdizzleGod 27 May, 2023 @ 8:02pm 
thats very unfortunate so there so does they just not appear in the pool or are they missing from the pool
Ceepo 27 May, 2023 @ 7:57pm 
How do you get the unit code to spawn them? Don't know how console commands work with modded characters
Trajann V  [author] 27 May, 2023 @ 7:53pm 
@TdizzleGod
Only one I know of is Legendary Characters. Both my Sentinels won't be added to the Tomb Prince hero pool.
TdizzleGod 27 May, 2023 @ 7:48pm 
any compatibility problems
Trajann V  [author] 27 May, 2023 @ 4:48pm 
@Sin / @i am pro at total war
Not much I can do about that then. I try to make my mods as compatible as possible, but I don't create them with every single mod in mind. Naturally there are gonna be some that don't work well together. However, you can spawn any of my characters in using the console commands mod.
Sin 27 May, 2023 @ 5:49am 
i found the problem. If used with Legendary Characters, they won't show on the princes menu. Hope I knew how to fix that :(
i am pro at total war 27 May, 2023 @ 5:46am 
the only other mods i use are radious and the other hero/lord mods for it. and this is the only mod that affects tomb kings so if there is a conflict i have no idea what it could be nor would i want to disable another submod for radious for it. i know sometimes mods conflict with legendary compilation but after discovering that modders had fixed that issue but idk if thats the same case here or not.
Trajann V  [author] 26 May, 2023 @ 9:50pm 
@i am pro at total war
I just tested it and he spawns in just fine. I'd suggest starting a game with only this mod enabled to make sure there aren't any mod conflicts.
i am pro at total war 24 May, 2023 @ 12:48pm 
so i started a new campaign and i dont see gurrash listed in the hero pool?
Trajann V  [author] 23 May, 2023 @ 1:00am 
Update: Pretty big changes to this mod!
-Added a new regiment of renown ushabti unit
-Gurrash now is added to the hero pool, rather than spawning right away. This may break your current games as the script itself was changed. Apologies for that.
-Tweaks to his abilities and skills
-He now has a set bonus
-Changes to text and icons
-Small stat changes for Gurrash

I hope you all enjoy!
Trajann V  [author] 16 Apr, 2023 @ 3:27pm 
@Splence
I'm actually not sure, never tried it before. You'd have to test it yourself.