RimWorld

RimWorld

Mech: Search and Destroy
9 Comments
Polski_Poland 27 Jun @ 11:12am 
1.5 please :steambored:
einBetra 12 Apr @ 9:40am 
Upgrade for 1.5 plz <3
TurtleShroom 1 Jul, 2023 @ 4:53pm 
[Mech: Search and Destroy - Start of stack trace]
Verse.PatchOperationAdd(xpath="/Defs/ThinkTreeDef[defName="Mechanoid"]/thinkRoot/subNodes/li[8]/subNodes"): Failed to find a node with the given xpath
[End of stack trace]
The top operation is the one that failed, the ones below it are the parents
Source file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2894366789\1.4\Patches\Patches.xml

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)


I'm not sure why this is happening, but whatever it is, it is an error on your end.
CTH2004 8 May, 2023 @ 10:12am 
quick question, why can't this safely be removed mid-game?

Not wanting to, just curious as to the why

Thanks!
camping_master 5 Apr, 2023 @ 3:10pm 
If this mod doesn't work properly, try undrafting the mechanoid.
zzz  [author] 28 Dec, 2022 @ 4:31pm 
this mod depends on vanilla AI, most likely cause by some mods mess up vanilla AI
TimeMonkey 28 Dec, 2022 @ 1:44pm 
this mod doesn't work for me, is this mod imcompatable with anything specific? I tried it with and without my robots drafted but they never attack anything, even when hostile raiders are beating them to pieces
Tardo The Ass-Monkey 28 Dec, 2022 @ 10:02am 
Awesome. I was disappointed that the Search and Destroy feature from the mod didn't work with Mechs, so this is highly appreciated.
🐲 29 Nov, 2022 @ 9:28pm 
Hell yeah, thanks!