Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

B.A.R.D. - Khuzait Army Overhaul
61 Comments
The_Legend 8 Jun @ 7:15am 
update
Thalion 30 Jul, 2023 @ 9:05pm 
Seems BeatleFett copy/pasted the recent message on a bunch of mods pages
BeatleFett 30 Jul, 2023 @ 9:48am 
BRUH UPDATE THE MOD. Please, if not for you then for everyone else or if not for everyone else then do it for you please my dude just do it. :WH3_skragHapp: :WH3_greasus_rofl:
[SoRu] Galactic Gaming 28 May, 2023 @ 7:07pm 
Please update the mods man, thanks.
Klaus Von Wonderstrap 13 May, 2023 @ 10:57am 
wow this looks terrible, TW balance was already bad but this is somehow worse
mother teresa 7 May, 2023 @ 12:53pm 
im talking about the game not working whithout the mods instaled
Chino 23 Apr, 2023 @ 11:16pm 
@Mother Teresa no idea what this dude is talking about never had an issue running the B.A.R.D mods
Shas'la  [author] 5 Apr, 2023 @ 12:41am 
@mother teresa what are you talking about? None of my mods remove anything, only edit troop trees totally independent from the vanilla stuff. If you game doesn't load up it's likely caused by something else.
Shas'la  [author] 5 Apr, 2023 @ 12:40am 
@Axem Black because my knowledge on the steppe tribes from this time period is a bit lacking and some of the terminology and general looks I used might not be accurate.
mother teresa 4 Apr, 2023 @ 6:36am 
do not download any or the B.A.R.D mod they will get rid of files and make the game not load up
Axem Black 3 Apr, 2023 @ 5:08pm 
looks great, question about this quote taken from the description before i jump in -

"Extreme care and attention to detail was taken to make them look good, functional, but this one might be slightly less accurate from a historical standpoint"

in what way is it not historical, do you mean thematically like there's some scifi or renaissance timesframe things or how
Deadagain 18 Mar, 2023 @ 7:57pm 
All the B.A.R.D. Overhaul is badly balanced against the Empire. The empire troops have been nerfed and the Vlandians and Sturgians have been buffed. The Vlandians need no buffing. The only thing keeping the Battanians alive was the Fians with two quivers but you nerfed them and now they get steam rolled every time. I never encountered the Khuzaits.

Never mind....I just realized I could add the stronger Sturgians and keep everything else Vanilla.
Kharn the Bloody 18 Feb, 2023 @ 12:11am 
Does this work with the main version of the game? 1.0.3? Seems odd that so many mods work with everything BUT the current release version of the darn game.
León 2 Feb, 2023 @ 6:11am 
Works with 1.1.0?
DutchFurnace 16 Jan, 2023 @ 4:54pm 
@Shas'la

You're totally right, I just figured it out, it was the Bodyguard mod, and me not properly understanding how that worked and forgetting I had it by the time I got my first Horse Archer type units.
Shas'la  [author] 16 Jan, 2023 @ 12:00pm 
@DutchFurnace that behavior doesn't sound like it's caused by this mod. What other mods are you using?
DutchFurnace 15 Jan, 2023 @ 8:02pm 
For some reason the horse archer tree units won't spawn in for me. They're selectable/placeable during the unit placement time, but once the battle starts they're not there.
Shas'la  [author] 11 Jan, 2023 @ 2:56am 
@The Alabama Wifebeater there is no need. It works with 1.0.3
Diablo 10 Jan, 2023 @ 7:26am 
will there be a 1.0.3 update soon?
Plastic Master 30 Dec, 2022 @ 7:21am 
It would be nice to have heavy armored tier 6 Khuzait lancers.
Current lancers are way too paper like
Hug'Z 21 Dec, 2022 @ 9:47am 
is it compatible with europe 1100? would be perfect for the time period. I'll try when i have time
Shas'la  [author] 5 Dec, 2022 @ 9:16am 
@happyknight Yes, it is.
happyknight 5 Dec, 2022 @ 9:00am 
Is it compatible with Open Source Armoury mod?
Haroldbluetooth 28 Nov, 2022 @ 4:17am 
i think its okay for top tiear units to have iron lamelar as thay are like a kings retenu
Nupid Stigger 27 Nov, 2022 @ 12:22pm 
uhm meant like when your fighting them in battle like cuz they are just so op like maybe nerf the quiver like you did with the fians i loved that makes it more balanced
Kogath 25 Nov, 2022 @ 8:30pm 
Khuzait Light Archer has a space in front of the name so it shows up at the top of the troop list, lol. Loving the mod though!
Shas'la  [author] 24 Nov, 2022 @ 1:17pm 
@Otto_G Could you be a bit more specific? In my recent playthroughs the Khuzaits haven't been stomping everybody else as they did in vanilla.
Nupid Stigger 24 Nov, 2022 @ 8:17am 
PLZ BALANCE THEIR NOBLE UNITS IM BEG
Shas'la  [author] 16 Nov, 2022 @ 11:36pm 
@fuatX unfortunately, I can't give a simple answer to that. If you play my Khuzaits against vanilla, they might be a bit stronger, if you play against my other faction overhauls, it should be balanced.
fuatX 16 Nov, 2022 @ 7:04pm 
short question

is this buff or debuff for khuzait?
allanuflaw 13 Nov, 2022 @ 7:02am 
thank you very much :)
Shas'la  [author] 13 Nov, 2022 @ 6:41am 
@allanuflaw Yes it is. TaleWorlds didn't make any changes to troop or item xmls this patch, so it will work.
allanuflaw 13 Nov, 2022 @ 6:34am 
Hi Shas'la. Apologies if this is mentioned elsewhere: Is BARD still compatible now that 1.01 is out? Thanks and sorry if answered aleady.
Shas'la  [author] 11 Nov, 2022 @ 4:03pm 
@TrueLight1997 yes, I'm planning to do small clans next.
TrueLight1997 11 Nov, 2022 @ 1:20pm 
Are you gonna do bandits, Mercs, and Small clan troops
[YO914]GOON 4 Nov, 2022 @ 10:25am 
Thank youuuuuuuuuuu
Shas'la  [author] 4 Nov, 2022 @ 8:56am 
@Ivan you can add it, but if you add it to an existing playthrough it will take same time until the old units are phased out and my modded units replace every unit that spawned before the mod was added.
[YO914]GOON 4 Nov, 2022 @ 8:48am 
Can I add this mod to other mods mid game or do I have to restart everything
Shas'la  [author] 3 Nov, 2022 @ 3:56am 
@Firebird not to discredit the feedback or anything, but is this consistently happening across all your playthroughs? I'm willing to look into it, but I need to know if it is just a one off thing, or if this is happening all the time.
DarkPassengeR 2 Nov, 2022 @ 4:38pm 
"balanced" :lol:
DuGael 2 Nov, 2022 @ 1:59pm 
@Shas'la it's because the wooden pole it uses was accidentally given an extra zero in swing damage. You can see it in the forge and can make S P I C Y weapons with it.
abc 2 Nov, 2022 @ 10:18am 
been playing a campaign as sturgia with all your mods on. seems everything was fairly balanced until this one. I dont really know much about the specifics but the campaign map says it all as Monchug owns half the map and its only 12 years in. northern empire was obliterated in 2 and sturgia is just holding the bottle neck gap between omor and balgard.
Shas'la  [author] 2 Nov, 2022 @ 10:07am 
@Hex Yeah, those Glaives are no joke. I don't know how to make them less formidable yet, but it's such a cool flavor weapon, I don't want to give them something else. Will be looking into it a bit more.
FruitLoops 2 Nov, 2022 @ 9:49am 
Another great mod! Thank you for creating it.
Looking forward it would be awesome if you did similar work to the minor clans, mercenaries, and militia troops too!
Thanks again for all the work you put into modding.
76561198070384079 2 Nov, 2022 @ 8:53am 
The Khuzaite horse archers with two-handed weapons are still stronger than most lords in melee
Abu the Foreskin Guardian 1 Nov, 2022 @ 6:22pm 
YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAAAAA
IJIN12 1 Nov, 2022 @ 6:47am 
Awersome, now the package is complete. Good work, appreciate it!
Gobbin 31 Oct, 2022 @ 1:39pm 
If I ever find out where you live, I'll give you a kiss
Shas'la  [author] 31 Oct, 2022 @ 1:37pm 
@Gobbin it's a mod called Simple Shield Patterns. It's not available here on the workshop but you will find it on NexusMods.
Gobbin 31 Oct, 2022 @ 1:34pm 
Look man, you've gotta tell me how you made it so all the shields have different paint Patterns in the pictures, I NEED to know. Is it a mod or some sort of funky coding?