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In total, 2 auto cannons, all assault cannon turrets, and one of the auto cannon turrets were not piped in. the 2 auto cannons were against a conveyer but cannot pull ammo through their rear. the two "cheek" auto cannons were one block too high to connect to the conveyor they were over. the center 2 turrets on top are on a conveyor line that does not connect to the rest but i can see where they were intended to connect too.
took removing every armor block to see where the problems were, this thing is very intricate.
love the ramp and the fact that the cockpit is protected by a "armor" layer of glass.. amazed me in a test fight in atmo, i did end up loosing the main cockpit but the backup functioned perfectly and the ship was technically still flyable after an abomination encounter.