Space Engineers

Space Engineers

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[WCO] FH-103 Helios Heavy Fighter
   
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Type: Blueprint
File Size
Posted
5.297 MB
16 Oct, 2022 @ 10:38am
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[WCO] FH-103 Helios Heavy Fighter

In 1 collection by Welch9o4
The WCO StarNavy - Military
33 items
Description
Name: FH-103 Helios Heavy Fighter



Faction: WCO



Class: Heavy fighter



Roles: Anti-Ship / capital ship escort



Blocks: 6292



PCU: 33298

________________________________

Description:

The Helios is a heavy fighter; designed to support Capital ships and attack warships from a 1.4km-800m range. It's equipped with a s*** ton of firepower

-Stats

3 Assault Cannon turrets

3 Auto Cannon turrets

1 Gatling turret

2 rocket launchers

18 Auto cannons

8 railguns



Works in all environments



Thank you for Checking out one of my creations. Please don't reupload without permission and credit.
WCO Discord Link: https://discord.gg/5YmEXgqS6A
17 Comments
Welch9o4  [author] 4 Mar, 2023 @ 3:07pm 
No mods
Balta 4 Mar, 2023 @ 2:47pm 
Hey! Great bp! What mod do I need to make the bp work properly? I have all dlcs. Cheers!
secretwolf 18 Feb, 2023 @ 4:08am 
Have to say incredible build had to make a few changes to get everything working but great job man love this thing
Welch9o4  [author] 30 Nov, 2022 @ 8:09am 
Fairly new to Steam how do you update a upload?
Amazingdeath 29 Nov, 2022 @ 8:43pm 
Has the conveyor issue been fixed?
Welch9o4  [author] 16 Nov, 2022 @ 4:36am 
Ah fuck
hypertion 15 Nov, 2022 @ 6:27pm 
built one in survival, several weapons are unable to draw ammo through the connector. nearly all the turrets and a few of the auto cannons.

In total, 2 auto cannons, all assault cannon turrets, and one of the auto cannon turrets were not piped in. the 2 auto cannons were against a conveyer but cannot pull ammo through their rear. the two "cheek" auto cannons were one block too high to connect to the conveyor they were over. the center 2 turrets on top are on a conveyor line that does not connect to the rest but i can see where they were intended to connect too.

took removing every armor block to see where the problems were, this thing is very intricate.
Welch9o4  [author] 15 Nov, 2022 @ 4:34am 
Neato thx
hypertion 14 Nov, 2022 @ 9:40pm 
i repaint the blue to a green =P.

love the ramp and the fact that the cockpit is protected by a "armor" layer of glass.. amazed me in a test fight in atmo, i did end up loosing the main cockpit but the backup functioned perfectly and the ship was technically still flyable after an abomination encounter.
Welch9o4  [author] 26 Oct, 2022 @ 3:52pm 
Thx