Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Dismemberment (Plus) for v1.2.9
Комментариев: 959
ysgraithe 20 ч. назад 
If people are experiencing crashes, try deleting the shader cache: Delete the whole folder found here: C:\ProgramData\Mount and Blade II Bannerlord\Shaders.

The ProgramData folder his hidden by default so make sure you unhide it. ( Open file explorer - select view, and go to options and select 'show hidden folders, in win 10, or, for win 11, just open file explorer, select view on the top, then show, then show hidden itemss.
Andrey_Nicer 25 июн в 0:30 
@The_Schwarz thx for the answer!
The_Schwarz  [создатель] 24 июн в 19:09 
@Andrey_Nicer - running any mod disables achievements fortunately there is a mod that re-enables them.
Andrey_Nicer 24 июн в 13:46 
Он отключает достижения?
The_Schwarz  [создатель] 23 июн в 9:17 
@Deddoekō - if you can isolate what unit or hat it was and let me know.
also if it repeats.

News to me if a helm is suddenly causing a crash.
Deddoekō 23 июн в 6:24 
@The_Schwarz I just had a crash and I only run this mod so there might be a problem somewhere. My hats Mesh went crazy then it crashed. :(
The_Schwarz  [создатель] 21 июн в 5:32 
@General Shkija [THVG SHAKER - not sure why you would be seeing any kind of crash with this mod. Its very stable in its current version. Any crash you may be having might be with a different mod or an potentially unknown mod conflict that I have not been made aware of.

DP has been very plug n play and cross mod compatible up to this point.
General Shkija [THVG SHAKER] 20 июн в 15:35 
Causes crashes, why might that be?
Guvenoren 20 июн в 9:12 
Ait, thanks for a quick response :)
The_Schwarz  [создатель] 20 июн в 8:19 
@Guvenoren - full arm and leg hand and foot Dismemberments only work with base game armors. Additional armors added via mods do not have the customized separation meshes to facilitate the animations for appendages. Helm, Hat head decapitations will work no matter if armor is custom or not. But only on human units.
Guvenoren 20 июн в 8:12 
Does it work with other mods? Like Game of Thrones etc?
way-lander 22 мая в 11:32 
good mod!
Aleczaender 15 мая в 19:46 
@The_Schwarz Yes
Raatha 14 мая в 21:27 
I had previously downloaded them from Nexus, but deleted those folders when I saw I could get them from the Steam workshop. So those module folders have been deleted already.

I tried deleted those Steam folders and resubscribing, but nothing changed. I still have the issue.

Also, I check my documents and there is no ModSettings folder in the Config folder. It's empty other than a "LauncherData" and "NewsFeedConfig" file.

I feel like I'm probably missing something simple at this point, but I'm scratching my head because I've tried deleting everything from everywhere I can think and trying again, but I still can't select the mods in the modlist.
The_Schwarz  [создатель] 14 мая в 20:48 
@Raatha - did you previously use nexus mods manual installation? If so remove DP and XL from the modules folder of the game installation directory.
If you have similar mods / previous versions in the modules folder they take priority over mods loaded via workshop.

When using workshop the mods gets saved in a different location.
DP: X:\Steam\steamapps\workshop\content\261550\2875093027
XL: X:\Steam\steamapps\workshop\content\261550\2875138158

if that doesn't do it.. Try removing DP and XL folders from this path ...
it will reset the mods stored settings.
C:\Users\XXXXXXXXX\Documents\Mount and Blade II Bannerlord\Configs\ModSettings\Global
Raatha 14 мая в 20:23 
Yes, on 1.2.9.38256, I have the BUTR stack, then main files, then RBM, then Xoberax's Legacy and Dismemberment Plus. Everything is working except XL and DP
The_Schwarz  [создатель] 14 мая в 19:32 
@Raatha - load order? Is your game version up to date?
The_Schwarz  [создатель] 14 мая в 19:29 
@Aleczaender - guessing you are also using a Overhaul mod that implements not native armors?
Raatha 14 мая в 16:17 
i can't select this mod in the modlist. the .dll is unblocked. what's the issue?
Aleczaender 14 мая в 15:44 
Having an issue where after I dismember people they become naked.
The_Schwarz  [создатель] 13 мая в 11:12 
@βΛβ'乙 -

when using Steam Workshop version without BUTR Stack mods the .json file is created in the steam workshop sub directories.
X:XXXXXXSteamsteamappsworkshopcontent2615502875093027
"X:XXXXXX" is where you have your local steam client installed

when using Nexus Manual installation into Modules folder without BUTR Stack mods the .json file is created in the gamemodulesmod subdirectory.
X:XXXXXXSteamsteamappscommonMount & Blade II BannerlordModules
"X:XXXXXX" is where you have your game installed.

when using Dismemberment Plus (Steam Workshop or NexusMods Manual installation into Modules folder) with BUTR Stack mods the .json file is created in the steam workshop sub directories.
C:\Users\XXXXX\Documents\Mount and Blade II Bannerlord\Configs\ModSettings\Global\DismembermentPlus
"XXXXX" is your user name
The_Schwarz  [создатель] 13 мая в 11:01 
@TakaStriker - no i did not even attempt to write code required to handle that level world persistence. I thought about different issues you would need to account for but never left hypothetical drawing board.
βΛβ'乙 13 мая в 10:18 
Json file is not created with steam workshop even when putting the mods in modules
TakaStriker 13 мая в 5:58 
Is it possible to dismember an opponent and have him stay alive, like cutting off his hands and losing the ability to use a sword and shield together?
The_Schwarz  [создатель] 10 мая в 13:24 
@lunarman8 - its a option.. you can disable it or reduce the frequency
lunarman8 10 мая в 12:56 
why is it every time i dismember a soldier it goes in slow-mo
The_Schwarz  [создатель] 1 мая в 19:04 
@Cherenkov - "On launch make sure the mod is positioned under the main game modules (Native, SandboxCore, CustomBattle, Sandbox, & Storymode)."
His question was saying he couldn't place it above the mods and instructions didn't say to do that either.
Cherenkov 1 мая в 12:06 
@The_Schwarz thanks to replying to the guy regarding the load order, but be aware that your installation instructions ask us to place the mod under native, which you yourself acknowledge is not possible. nothing major, but something to fix to avoid confusion
The_Schwarz  [создатель] 29 апр в 12:38 
@WirusFR - you can't it needs to be loaded after main game modules
SerbiaStrong 29 апр в 12:34 
dont let me to pull the mod above the*native* how can i fix that?
✢Smak 23 апр в 6:03 
Does this work with Europe 1100?
Kiriona 22 апр в 8:10 
oh okay. Thank you. I kept getting the message and assumed it wasn't working. Much appreciated!
The_Schwarz  [создатель] 22 апр в 6:59 
@Call Me Mommy - that is not an error so much as the standard return message when the attack fails the required logic to achieve a dismemberment.

Hit a rock = [DEBUG]: Tried to add a dismemberment to Dismemberment Queue, but it failed attack logic.
Hit a horse = [DEBUG]: Tried to add a dismemberment to Dismemberment Queue, but it failed attack logic.
To weak of an attack, using a mace or non cutting weapon = = [DEBUG]: Tried to add a dismemberment to Dismemberment Queue, but it failed attack logic.

You can disable that message in the options. Its mostly for me
Kiriona 21 апр в 16:46 
Hello. I'm having an error that I haven't seen mentioned in the discussions or comments. The error message reads "[DEBUG]: Tried to add a dismemberment to Dismemberment Queue, but it failed attack logic." The mod load order is the same as the discussion thread. I can't figure out what the issue is.
Jeager Blackhand 9 апр в 7:27 
After unloading and reloading it multiple times I haven’t had a problem since, may have been a base game issue
The_Schwarz  [создатель] 8 апр в 15:02 
@Jeager Blackhand - can you explain the nature of the crash?
By default dismemberment is disabled in tournaments as they are designed to be kill free zones.
Jeager Blackhand 8 апр в 14:37 
This is the only mod i play with and somehow it is causing crashes when i join tournaments
The_Schwarz  [создатель] 4 апр в 5:53 
@GALI - Menu system if using Mod Configuration Menu, or edit the json settings file file that is created to set slow motion to off or reduce frequency
GALI 4 апр в 3:45 
Is there a way to disable slow motion?
The_Schwarz  [создатель] 3 апр в 5:42 
@ZigZag McKRyak - yes
Golf Enjoyer 2 апр в 20:53 
@The_Schwarz - The realistic battle mod (RBM)
The_Schwarz  [создатель] 2 апр в 12:29 
@ZigZag McKRyak - not sure what you mean?
Golf Enjoyer 2 апр в 12:02 
Is it compatible with realistic mode?
The_Schwarz  [создатель] 2 апр в 5:28 
@Rosenkreutz - did you ever use the manually installed NexusMods version?
Rosenkreutz 2 апр в 3:43 
I am having problem with the error screen saying "file read failed! please try to verify your installation!" I am subscribing BUTR stack and just put this mode right under the main modules. Is there anything I should do else?
The_Schwarz  [создатель] 1 апр в 4:21 
@ZERB - If you used the manual version NexusMods that is why there are elements in MyDocuments. That version should be removed if using steam workshop.

Workshop files are stored and managed in steam app installation directory/ location
ZERB 1 апр в 0:25 
Thank you, great mod indeed. But after subscribing directly on Steam, the mod files appear in the Documents folder instead of the 'modules' folder within the game directory. Do I need to manually move them over?
The_Schwarz  [создатель] 31 мар в 14:27 
@lucasking152 - yes
lucasking152 31 мар в 14:14 
Does this mod work with rbm?
The_Schwarz  [создатель] 30 мар в 6:25 
@BigT - need to installed MCM and other support mods for game menu sliders