Crusader Kings III

Crusader Kings III

Only Unique Hybrid Cultures
52 Comments
God damn it, now it doesn't work anymore. What the hell...
I pulled off a quickfix and I think I might upload it just in case anyone else wants it, it's made for personal use but it's a shame to let this mod die.
I MIGHT have managed to "update" the mod, could maybe upload it if it works.
Option no longer shows up to be enabled in rules before starting the game. Too bad.
tilarium 5 May @ 1:05am 
@Oreo The author hasn't commented in a bit over 2 years, I don't know if you'll get an answer to your question
Oreo 4 May @ 9:12pm 
@Viegnar Would you mind if you add Only Unique Divergent Cultures?
tee-hee 11 Jan @ 2:22pm 
I have this enabled and it does not seem to work. Though this might be due to compatibility issues with other mods, since other people seem to say it works ok.
Chilli 30 Dec, 2024 @ 12:28pm 
sadly not compatible with culture and faith granularity. The unique cultures are thwarted off due to too little barons/duchies from converting to said local culture
Espritviril`` 27 Oct, 2024 @ 3:23am 
Yes it does work, and is a must have.
nicedud1 19 Oct, 2024 @ 12:38pm 
does this work still?
John Lenin 28 Aug, 2024 @ 5:21pm 
Please add only unique divergent cultures too :mbnyufufu:
Harry the Unlucky 5 Jul, 2024 @ 12:26pm 
Is this save game compatible? I would need to make a new game to change the game rules.
sm0lweeweeman 25 Sep, 2023 @ 1:57am 
@AnimusAstralis think of those cultures like Anglo-Saxon. They have to emerge because they are genuine unique cultures compared to random hyphenated ones that are endlessly self-creating
sm0lweeweeman 25 Sep, 2023 @ 1:55am 
Hi does this work with the more hybrid culture names mod?
AnimusAstralis 7 Aug, 2023 @ 4:51am 
@SirSen this is true, but ultra-strict settings shouldn't allow them (according to description)
SirSen 2 Aug, 2023 @ 6:37pm 
@AnimusAstralis thats because those ARE Unique Hybrid Cultures...
AnimusAstralis 31 Jul, 2023 @ 10:11am 
It mostly works but Norse-Gael and Siculo-Norman cultures ALWAYS emerge...
Kaiser Waffle 19 May, 2023 @ 3:52am 
Still working ? This mod is great ur 100% correct middle east looks terrible by the end of the game.
CaliBlueBear 16 May, 2023 @ 5:13pm 
Does this still work with 1.9?
绝望( T_T ) 13 May, 2023 @ 11:08am 
work?
Viegnar  [author] 4 Apr, 2023 @ 1:16pm 
@CaliBlueBear No
CaliBlueBear 26 Mar, 2023 @ 1:55pm 
Is there a suggested load order for this mod?
Espritviril`` 27 Dec, 2022 @ 1:33pm 
Nice, thanks for the reply and lovely mod! Must needed mod to stop AI spamming same culture formations over and over
Viegnar  [author] 27 Dec, 2022 @ 1:24pm 
compatible with culture expanded if you don't care about cultures below;
Abakwariga
Songhoï
Hadiyya
Harari
Gurage
Espritviril`` 27 Dec, 2022 @ 11:06am 
Is culture expanded compability still planned? I like the concept of your mod but need patch for CE
edmundz1998 25 Dec, 2022 @ 10:22am 
Chinese localization:

l_simp_chinese:
ONLY_UNIQUE_HYBRID_CULTURES_ERROR:0 "这不是独特的融合文化"
rule_only_unique_hybrid_cultures:0 "仅限独特的融合文化"
setting_only_unique_hybrid_cultures_disabled:0 "禁用"
setting_only_unique_hybrid_cultures_disabled_desc:0 "AI 对形成 [hybrid_culture|E] 没有限制。"
setting_only_unique_hybrid_cultures_enabled:0 "启用"
setting_only_unique_hybrid_cultures_enabled_desc:0 "AI 只能形成独特的 [hybrid_culture|E]。"
setting_only_unique_hybrid_cultures_strict:0 "严格"
setting_only_unique_hybrid_cultures_strict_desc:0 "AI 只能形成独特的 [hybrid_culture|E]。不包括 诺斯-盖尔、盎格鲁-诺斯 和 西西里-诺曼。"
setting_only_unique_hybrid_cultures_ultra_strict:0 "超严格"
setting_only_unique_hybrid_cultures_ultra_strict_desc:0 "严格 + 仅限独特的文化分离"
Snail Molester 5 Nov, 2022 @ 10:33am 
A godly improvement.
truecore 19 Oct, 2022 @ 5:21pm 
Jesus christ thank you
HorrifyingAbscess74 14 Oct, 2022 @ 3:42pm 
I have been waiting for this forever.
slawek123 14 Oct, 2022 @ 1:18pm 
Like
Strike_Knight 13 Oct, 2022 @ 7:47pm 
@pianoplayer201 Yes it does, I've seen it still happen
pianoplayer201 13 Oct, 2022 @ 5:36pm 
Does this still allow free divergent cultures?
Riaman 13 Oct, 2022 @ 6:32am 
sometimes royal court event fires and cause that mess may be remove that too.
Viegnar  [author] 13 Oct, 2022 @ 5:37am 
@Okra I noticed that too. Some non-unique hybrid cultures still pop out. but I guess there is an event which creates them. I'll remove that event later.
Okra 13 Oct, 2022 @ 5:31am 
Idk about you but for me Byzantium always ends up marrying Nubians, which eventually lead to Greek dynasties in Nubia and vice versa.
Anyway I'm not sure if this is intentional but Italo-French was formed by the AI in my game, perhaps I did something wrong?
Nomad 11 Oct, 2022 @ 10:46am 
Much needed, thanks.
TurtleShroom 11 Oct, 2022 @ 8:31am 
I just disable allowing hybrids of hybrids and turn off Cultural Divergence.
Darth Xaarinth 11 Oct, 2022 @ 5:04am 
I might actually let the AI form hybrid cultures in my games now, heh heh
Viegnar  [author] 10 Oct, 2022 @ 11:03pm 
oh c'mon. does nubian-greek sound realistic to you? sure greeks once ruled uzbekistan/tajikistan (bactria) but any nation after them called themselves greek in that region? and was there any other culture named themselves like anglo-saxons in the history?
TurtleShroom 10 Oct, 2022 @ 7:02pm 
I don't get it. Why would you want that? Seeing the AI form crazy cultures is part of the fun.

To each his own, I guess.
Viegnar  [author] 10 Oct, 2022 @ 3:38pm 
exactly
TurtleShroom 10 Oct, 2022 @ 2:17pm 
So that means they can't form Nubian-Greek? I saw that once, It was wild.
Protodeus 10 Oct, 2022 @ 1:43pm 
THANK YOU. This is soooo needed.
Viegnar  [author] 10 Oct, 2022 @ 1:02pm 
Forbids AI to form stupid hybrid cultures. They can only form rhinelander, angevin, outremer etc. (check the list in wiki)
TurtleShroom 10 Oct, 2022 @ 12:51pm 
I don't understand what this Mod does.
Viegnar  [author] 10 Oct, 2022 @ 10:53am 
@qverty56 thanks, i'll update translations soon. Because this mod doesn't have any text visible to players.
qverty56 10 Oct, 2022 @ 9:48am 
This mod is not available for Crowdin translation in Russian. And I've translated Better Middle Easr 867 in Russian
Bowling 10 Oct, 2022 @ 3:51am 
i wish this was just an option iin the base game ngl
Viegnar  [author] 8 Oct, 2022 @ 11:09pm 
@Riaman

That mod adds 5 new unique hybrid cultures. They should work together if you don't mind those 5 cultures. (Abakwariga, Songhoï, Hadiyya, Harari, Gurage) I'll make a compatibility patch later. Added to my list.
Viegnar  [author] 8 Oct, 2022 @ 11:01pm 
@Bartok

Yes they're irrelevant, they can work together though.