Instalar Steam
iniciar sesión
|
idioma
简体中文 (Chino simplificado)
繁體中文 (Chino tradicional)
日本語 (Japonés)
한국어 (Coreano)
ไทย (Tailandés)
български (Búlgaro)
Čeština (Checo)
Dansk (Danés)
Deutsch (Alemán)
English (Inglés)
Español - España
Ελληνικά (Griego)
Français (Francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (Húngaro)
Nederlands (Holandés)
Norsk (Noruego)
Polski (Polaco)
Português (Portugués de Portugal)
Português - Brasil (Portugués - Brasil)
Română (Rumano)
Русский (Ruso)
Suomi (Finés)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Informar de un error de traducción






1. 备份存档、备份存档、备份存档!
2. 将游戏存档切换为本地存档
3. 找到存档目录/client_save/mod_wormholeiconsfixedagain 文件,删除它
4. 将游戏存档切换回云端存档
5. 重新进入世界,这时所有的虫洞数据将被删除
I removed a wormhole pair and am trying to get rid of the old icon. Any tips?
Lately I tinkered a bit with commands regarding wormholes like moving them to other positions and re-linking their targetTeleporter and noticed that after moving them, they get registered as a new pair with the next highest free number available.
The old indicators will not be removed from the minimap, even though the wormhole isn't there anymore.
In the case of re-linking wormholes (e.g. [1 <-> 2], [3 <->4] => [1<->3], [2<->4]) the wormhole pairs will not be refreshed (not even on usage) and keep their former numbers and colors, which don't correspond the new linking.
If it's too difficult to check for changes with each wormhole usage, then for me a command or function would also be fine, that just resets the wormhole information collected either by index of a single pair (and re-uses this index at the next wormhole usage) or just all pairs.
so I miss that
if you get a wrong Wormhole Icon, there is a way to reset.
删除(Delete)__KleiData__ "\client_save\mod_wormholeiconsfixedagain"
__KleiData__ is where you click the Data button in game
__KleiData__就是你在游戏里按下 ”数据“ 按钮的位置
But (haha)
As it happens the game had a little bug and I am now stuck with a Number 3 wormhole which doesn't connect to anything and also... doesn't exist anymore.
What happens is that I was destroying some wormholes to build a more logical system and the third started to mess up with a few other wormholes I placed after. It alternatively changes the number of some of the ones I built after I destroyed it. Removing them doesn't change the fact that I am being transported randomly nor does restarting the game make this wormhol number 3 disappear from the map. It's here, showed where I built it first but doesn't exist tho.
Any comamnd line sor idea how to fix this mess? Only 9 of my wormholes are operating now...the thenth being the third :/
quisiera pedirte ayuda con algo, por medio de comandos puse un agujero de gusano (numero 5), luego elimine ese agujero de gusano tambien por comandos, pero del mapa no desaparecio. es posible eliminarlo?
muchas gracias por tu esfuerzo :DD
----------------------- con google traductor
good! i love the mod!!
I would like to ask you for help with something, by means of commands I put a wormhole (number 5), then I eliminated that wormhole also by commands, but it did not disappear from the map. is it possible to remove it?
thank you very much for your effort :D
Btw thx for the effort you put in updating it :)
If your game crashes or has other issues with this mod, please leave a comment with as many details as you can (which mods you're running, what settings you use, monitor/screen info if relevant).
If there are a ton of problems and I can't fix them right away, I uploaded the previous version of this mod here that you can use meanwhile: BACKUP VERSION