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Повідомити про проблему з перекладом
Sorry to hear that. It's been so long since I played SE... I had no idea there was an update. Unfortunately, I don't have any immediate plans to do an update. My advice is to try these steps just to be sure. If you're a long time mod user then you're probably already familiar with figuring these things out but, just in case:
1 - Try running your save with just Terrain Tool and no other mods. If your game crashes then Terrain Tool defiantly is glitching with your save... jump to step 2. If your game does not crash then jump to step 3.
2 - Try just Terrain Tool by itself on a fresh new game. If you're game does not crash then Terrain Tool works with the latest update... jump to step 3
3 - Try adding back 3 or 4 of your mods at a time. Keep doing this until the game crashes. This will help narrow down which mods are conflicting.
Good Luck!
Sorry, there currently isn't a way to rembind the keys. Though, at some point in the future, I'd like to add a way to rembind the keys.... even if it's a simple config file. Might be a while before i do this as I'm taking a long break from SE to enjoy other games.
https://support.keenswh.com/spaceengineers/pc/topic/26284-terrain-tool-as-base-game-feature-blueprint-ability
What is game if you cannot move terrain...
This belog to base game features.
Thank you for the forwarding link! Haha, yeah... trying to keep up on things with SE and personal life can be tedious! I'm leaning heavily towards personal life at the moment but hope to be back at it at some point!
I added a note pointing people here. I hope you have more luck keeping it updated than I did!
As with many things, its something that should be done by KSH rather than up to the community to refine the product (* stated but without knowing the constraints, limitations, assets, resources, manpower, and management of Keen Software House as it concerns Space Engineers).
I appreciate your feedback and agree with your concerns. Unfortunately i am currently burnt out on SE and have no plans to to do anything more with Terrain Tool at this time.
Perhaps in the near future, if I get the "itch" to do something digitally constructive, I'll take a stab at some config options.
- voids (specified by parameter)
- sharp & thin geometry (grass, or stone as thin as a pane of glass... which then has a sharp narrow spike jutting out from the side...... defying physics and overall annoying to see).
- unsupported terrain (specified in parameters, but no floating islands, or mountains supported by a millimetre thin bit of grass.... thats 20 meters high.
- essentially, all voxel typos or artifacts that can be made. For example, the tiny little piece of stone left after digging out a tunnel or asteroid, but from switching between L-click and R-click for drills in different spaces.... well thats what makes those slivers possible.... the gaps/non-overlaps. A static brick wall to crash into.... and wreck yourself...
[idea dump complete]
If we had a block we could place on a build that performs a voxel edit we could then have stations with under voxel rooms. Think of it like a 'Voxel cull' block that has a 5x5x5 area effect so we can place a bunch of these in and around a build so that they will clear out voxels, then have them self delete after so there not in the way or taking up a block space
We could have 'voxel add' blocks that we place to fill in some voxels a build might need. For example if we have a build sunk in some sand we might want some voxels built up around the edges of walls.
No worries! You'll need to make terrain mix with ice then you'll need to place the tool into the snow and ice mode. Press the right mouse button to open a help window that will show you all of the commands
Also, Terrain Tool is not compatible with the original Concrete Tool mod.
Hope this helps!
There are two terrain mixes... one made of gravel and the other made of ice. Make sure you have the gravel mix for stone and soil. Also, be sure you're in the soil mode.
Press the right mouse button while holding the Terrain Tool will open a help screen that will show you all of the commands.
You can also type /terrain into chat open the same help window.
Terrain Tool still has has the concrete texture.
And i want ask you - can i remove the original concrete tool mod? I have your and original mods in active status and original concrete tool in my inventore are locked for equipment.
Can you tell me, step-by-step, how reproduce this stretched hand positions? Maybe include a pic of the issue? This will help me tremendously!
Terrain Tool doesn't pull terrain types from the game files per se... the modded texture names will need to be added to the code. I'd be happy point you in the right direction.
No, there isn't a way to adjust to a larger size. When I have a chance, I'll take a look at the code and see if I can increase that.
Yes! Hold the shift button then use your mouse's scroll wheel to adjust the box scale.
Keep in mind, if you restart the game, you'll loose the settings as Terrain Tool does not save them between game sessions.
If you press just right mouse button while holding the Terrain Tool, a help window will open. There you will find all the info on how to use the tool.