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I'm not handing things out to people/projects I dont know about. Contact me on discord, I want to know what you are doing exactly as well as the sources for the rest of your stuff before considering this.
There is no plans for any further additions.
Can you make Ba-20 Armored Car?
and i have question, when will you add new wehicles in this mod.
The issue you see on the Sdkfz234/4 is the same as on the Staghound, the only fix I found so far was to pretty much disable the suspension animations, didnt do so on the 234/4. Worst part is, both 234s share the same physics and as such I have no clue why they behave so different.
And yeah, the view mode things are intentional.
https://fastpic.org/view/121/2023/0305/_ff697322dd048beec3f03e731be0e89b.jpg.html
Daimler:
https://youtu.be/7r62YCaJU80
Staghound:
https://youtu.be/7wkz2y9_yKU
Seems like Puma and Pakwagen have almost the same base. Mayby you could find out what is the difference which causes such behavior?
Here is the Puma:
https://youtu.be/YwzsFfO_630
And here is the Pakwagen:
https://youtu.be/ELEhuoO0OsY
Wont be changing the physics as its an absolute pain I'm afraid.
There are so few WW2 vehicle models that every new one becomes a becomes a real event :)
Good catch, I'll fix that.
https://youtu.be/8xRgeoS5NNM
Ideed the Vanilla one is not very fitting to the Theme.
Keep up you're good work, cause i like.
I know what you mean, but wont use the modern a3 interfaces. If I find something I dont mind adding it, but no promises.
Especially the 234/2 and the 234/4 with the Driver!
Is there a chance that we can get a simplistic Tank Clock?
Just to know where the Turret and Hull maybe Commander is Facing.
It is a major help when Driving with several Vehicles or in Combined Arms.
Vanilla Tanks have one and i don't think i can Script one.
Oh that sounds broken indeed, will have a look - thanks for the headsup.
VLF would inderectly add even more requirements as it uses multiple mods, FF is dead. I dont really want to add more requirements for a single vehicle, and that is mot even taking into consideration the other points I outlined before. So no, not happening.
No, I have one more vehicle which I plan to put in but as I'm paying for all the models out of my own pocket the budget available for it is limited, as is my time. Aside from that there's no real french army mod I could link it into.
Thanks for your time and the hard work though!
Sorry but no, I did learn it by trial & error, asking around, reverse engineering and using the A3 Samples pack.
If you have no modding experience at all I also would recommend to start with something simpler than vehicles.
If you had one you swore by for being helpful I'd be all ears. Thanks for your hard work, love me some armored cars.
Don't really remember as its been a while but I'm pretty sure its just IFA3 after the texture update they did.
Something I plan to do at some point, though probably not with all vehicles as it wont work on all due to the meshes.
Someone else mentioned an incompatibility with some FX mod that threw that error, so disable all VFX mods and try again. Furthermore the issue stems from IFA and not my mod.
Check the comment on page 3 or 4, not quite sure where it is, for more info.
Nope, no interest in that.