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Under crafting to charge the Micro fusion cells what category is it under
Also can you add an option to allow these items to be crafted or not? I want to keep them as admin rewards only.
Thanks.
Linking and mentioning as the original author would be there one way or another.
It just easier to work with you code freely then writing another to modify it.
Whatever the case or decision: Thx for the mod and as someone starting out with modding way over my league but a good place and reason to get started.
Cya
java.lang.StringIndexOutOfBoundsException: begin 0, end -1, length 132
at java.base/jabe.lang.String.checkBoundsBeginEnd(Unknown Source)
at java.base/jabe.lang.String.substring(Unknown Source)
(Found in debug log, not sure if that's the right log)
ERROR: General , 1678800804094> ExceptionLogger.logException> Exception thrown java.lang.StringIndexOutOfBoundsException: begin 0, end -1, length 132 at String.checkBoundsBeginEnd..
When ever I made an attack with targeted zombies (Green outline, or outlined zombies when using firearms), no matter it hits or not, deals damage or not, this error occurs.
This error occurs on all weapons and even unarmed (shove) (punch from some mods), but if the attack is made without any zombies targeted, the error doesn't appear.
Not sure if it's the mod's bug or conflicting with other mods, but the error only appears with this mod activated and disappear when it's disabled.
This is still a very good module and I look forward to your fixes.
However, as i'm finally reaching the point where i can finally consider switching over from conventional firearms to Energy Weapons, I have a deep dread in the pit of my stomach. As everyone and their mum uses Brita's weapon packs, and i'm afraid that the mundane weapons i have from that will outperform my beloved Energy Weapons weapons.
So I was curious if you could do exactly what Brita did and allow the player to install mods to there guns to improve and customise them. Or, if you don't have the time, energy or care, simply a compatibility patch with Brita would be just fine with me. :)
However, the fact that New Vegas already has all the weapon mods and their effects written up would definitely be helpful if you took the bolder path ;)
Regardless, great mod series in general, thanks for all your hard work!
LOoking forward to it
Or you got no clue?
@Rage Same way you would use a spear, though a high maintenance and metal skill is recommended
@Comrade Bet overtime such would happen but do encourage other people to join the mod making and have their own project to work on. Hence why I been sticking with mainly the scientific aspects of the fallout universe like laser weapons and power armor.