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May need to restart steam or unsub and resub to the main mod or verify file integrity, one of those should force it to update
The submod doesn't touch any text files, so not a problem here
Going to have to make a separate version for Thrawn's Revenge
I know it is convenient to have 1 for both, but if it's breaking things to the point of unplayability I have to make them separate
Will post when I get the TR one working
Only fix is to load a previous save, where it doesn't happen
This does NOT affect the play-ability of the mod and you can still select GC's
It will be fixed when TR updates
I'll make it so it's more clear it's for both once 3.2 comes, whenever that may be
Also with changes to how the game sees the sizes of units (Which indirectly helps with pathfinding, at a small cost of clipping units), the weird pathing was fixed. So with the better pathing and reduced lag by not having them, it was felt they were not needed anymore
So yeah... sub'd. Thanks!
Thx For this my guy<3