A Total War Saga: TROY

A Total War Saga: TROY

Ultra Aggressive & Smart AI
24 Kommentare
Star61 9. Aug. 2024 um 12:51 
Is it saved game compatible
Lotor13 17. Jul. 2024 um 3:59 
@Kharnath
It is supposed for the hardcore players
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Yes, the base game has problem with antiplayer bias a
Kharnath 5. Jul. 2024 um 4:39 
i have to ask. why make the ai more aggressive? every game i play the trojans sail everything they have to greece specifically to attack me.

in my opinion the aggressiveness needs to be toned down a lot for the trojans and upped a lot for the greeks.
Andrei si Dana (vlog youtube) 21. Dez. 2023 um 10:40 
What mod should i have to be bombed by the ai army becouse i am so bored with this game, they never atack me like 4-5 generals at once?
Solo 16. Dez. 2023 um 1:57 
Thank you very much good sir for this mod @Hecleas
renetschultz 30. Nov. 2023 um 6:34 
Can you use this without the mentioned required mods?
Hecleas  [Autor] 2. Okt. 2023 um 4:31 
Update:
-A lot of work on the analysis of forces, whether troops, garrisons, colonies, etc.
-Better value judgment
-Better analysis of terrain and positioning
-More strategic
-More intelligent

I am happy to present this update to you, because I believe to date that I have the most conclusive result that I have been able to obtain. I had to devote a lot of time to it. But I'm proud of the result, I hope you enjoy it too!
Ciaphas Cain 17. Aug. 2023 um 10:58 
Hercleas, any chance of an All In One mod at all? Without the Nightmare?
Hecleas  [Autor] 13. Jul. 2023 um 19:30 
Update:
Great improvement to AI behavior in general.
This update is the result of hundreds of hours of testing and tweaking my other AI mods on other Total Wars
Tofu 11. Nov. 2022 um 14:06 
I have an issue with big stacks of armies sailing over and attacking garrisons one at a time. Will this fix that? will they attack in stacks of 4 onto a city?
Infernis 1. Sep. 2022 um 6:11 
I have a question. Seeing as you have multiple AI mods here, should/can we use them all together or is one (this) mod a combination, or what?
Hecleas  [Autor] 17. Jul. 2022 um 11:11 
Update:
-Improved AI behavior
-For everyone's comfort, the mod has been dispatched, everyone will find what they are looking for by selecting the elements they want or not, so I invite you to take the elements you want.
Everything is savegame compatible
Hecleas  [Autor] 18. Mai 2022 um 11:16 
Not particularly, I intend to remove it soon
Gogopher 18. Mai 2022 um 8:09 
is everyone supposed to have the destroyer trait?
Azazelim 9. Apr. 2022 um 20:15 
you might be right, the trojan side does seems to have more enemies on their side of the map which might cause this issue, I still love your mod man, playing against the greeks is really challenging but do you think you can make two versions of this mod? one where you just buff the aggressivenes of the trojan side and another for the greeks
Hecleas  [Autor] 8. Apr. 2022 um 18:12 
@Azazelim
The AI ​​will always prioritize the threatening enemy closest to it. And so much the better.
Tell yourself I prioritized aggro against the human player.
But I kept a priority against the most threatening.
Because otherwise, yes the Trojans would come and attack you in Greece, but next door his enemy neighbors would take all his lands during his absence.
Azazelim 8. Apr. 2022 um 17:22 
i did thought of that and on another campaing i declared war with every single faction on the greek side of the achean except with the main pillars and made the greek pillars be their enemies as well through diplomacy and they still end up overwhealming the trojans.
From what i noticed is that the trojan factions don't seem to summon nearly as much armies as the greek factions do, i might have another made conflicting with this one but the only one i can think of might be radius, i don't have any other mod that changes AI campaign behavior
Hecleas  [Autor] 8. Apr. 2022 um 5:48 
It's impossible because I put it at the same aggressiveness as the Greeks, if they don't land on the Greek coasts it's because they have a threat and a war on their neighboring region. Normally check it must be the case
Azazelim 7. Apr. 2022 um 21:44 
i like the idea of this mod but this only seems to affect the greek factions while the trojan factions just sit idle while the greek factions overwhealm them, i played several campaigns siding with both factions and the greeks always seem to overwhealm the trojans while the trojans just play passively, can you buff the aggression of the trojan faction?
Hecleas  [Autor] 7. Feb. 2022 um 15:49 
Don't hesitate if you have any suggestions.
wonowon 4. Feb. 2022 um 16:04 
Yes :steamhappy:
Hecleas  [Autor] 4. Feb. 2022 um 8:40 
without the income bonus for AI (campaign difficulty)?
wonowon 4. Feb. 2022 um 8:34 
Can you upload only the recruitment improvement mod?
Ponfino 3. Feb. 2022 um 1:21 
im :steamsad:happy this came out thank you good human thank you:steamsad: