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Any of y'all encoutnered this?
I suspect it might be caused by equipping the one-handed gauntlet and swapping to regular but not sure why its persisting since i never went into battle wtih just one
There are no animations for the shield on the right arm.
> Why not have a comparability mode to generate on the right arm?
Seems one hundred percent pointless to me, I don't know why you're so insistent about wanting for compatibility between two philosophically incompatible mods, but it's just not gonna happen, unless you learn modmaking and do it yourself or something.
Is this not obvious? One Handed Templar removes the left arm. This shiels is generated by the gauntlet on the left arm. How do you expect them to work? I mean, maybe they're not even hard incompatible, but there's no way it's not gonna look dumb.
Yes,I am playing lwotc,so that's the reason. Thank you for pointing that out
You're playing Long War of the Chosen.
Didn't think anyone would want to use both on one character. Uploading a fix, should take effect starting with the next tactical.
The issue I appear to be having is that Parry isn't being overwritten.
Templar shield is present (And mods like "Autopromote" will select it as "Option 0"), but I specifically cannot see it on the promotion screen.
This is no fault of this mod- I'm currently working out how to check if any mods are screwing with Templar's tree to see if they're re-adding Parry over the top of Shield, or something stupid like that. If anyone knows how to do tell me, but the issue isn't with this mod.
Thank you for listening to me rant about my problems >.>
But yeah, it seems that was the issue, though I couldn't figure out exactly what I did wrong. To fix it, I nuked LWOTC and resubscribed, resetting the .ini and started over. It worked.
If your Templar already exists in your game though, they'll still have the shield equipped because they already had it in the slot, and I'm not sure how to remove that. I didn't have a Templar before testing so I'm not sure what the best method would be, but I suggest using console commands to swap their class to something else and back to Templar, which should refresh their loadout, or maybe other commands will do the trick. Probably an easier way to do it, but idk.
sorry for too much comments.
It worked. now I can see templar shield in skill tree. I just edited kiruka's soldier faction Xcomclassdata.ini. as well.
However, bulky shield is still there. I can't remove it.
Do you have any idea?
Hi ragnakore.
I did what you have said. But nothing changed. Templar still equipped a Bulky shield.
I have changed XcomClassData.ini and I have uncommented what you said.
Of course, shieldbash ability is activated.(shieldbash ability is still there)
Could you give me any idea?
Thank you in advance.
Thank you very much. I love Iridar's work but I would like to use this mod with Lwotc. Now I can thanks to you.
And Thank you for making Great mod Iridar!
You can use Boundir's Ability Editor to change ability costs.
;-AllowedWeapons=(SlotType=eInvSlot_SecondaryWeapon, WeaponType="sidearm")
I edited the LW's classdata, replaced the shield bash skill with Parry at first (did not work). Then just replaced it with IRI_TemplarShield.
Templar uses Right Hand to Rend, and Left Hand to wield shield (if activated).
Much much beautiful!
Добрый. Пока никак, ждите пока разработчики LWOTC сами сделают.
PS: Once I sent my templar to rend an enemy the computer froze for several seconds. And when it came back the templar dashed forward at lightning speed - the optics was great!
Request: Create a mod that forces templar to Dash into an enemy when rending.
Standard templar animations will be used while Templar Shield is active, and the shield will clip into templar's body.
Then I don't know. Like I said, works fine on my end. It shouldn't matter whether the Templar is acquired by Templar Ally or any other way.