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I might make a new version of EB for the new version of VFEI when it comes out, but I promise nothing.
mod isnt 1.5
VFE Insectoids adds the insect-creation tech, this mod just makes the required genomes more accessible.
This mod allows you to extract the genomes to create all of the vat-grown insectoids included in VFEI, and has an included patch to produce black hive genomes from Alpha Animals. No other insectoids are supported at this time.
The idea is that you can either get it from trading or as a quest reward, or do a bunch of research to unlock it independent of RNG. The new research tree requires you to own one, but you don't need to be able to build it yourself.
You need to complete the insectoid anatomy research project in order to use the laboratory. Butcher insects on the autopsy table to collect tissue samples, then process the samples at the lab.
Actually, I forgot at the time, but black hive can be extracted since they have vat recipes in VFEI. But yeah, I'll look into the rest of the insects being enabled by default.
The chance varies between individual insects, with larger ones usually having a higher chance. On average, the probability is about 10%. Also, only insects from Vanilla and VFE Insectoids are currently supported.
My bad, I forgot to upload the 1.4 version. Ludeon changed some stuff in 1.4, which causes errors in certain 1.3 mods that add on-screen gizmos.
It should be fixed now.
I honestly feel the same way about VGE, which is why I hope to continue working on this mod. Making insectoid limbs is something I want to implement, as soon as I can figure out an enjoyable approach to it.
@joseasoler
No. The dissection recipe doesn't actually check if the corpse can yield tissue samples, it just uses the vanilla stockpile category for insect corpses. I may look into fixing this at some point, or at least making it more obvious which animals/corpses have genes to extract and which ones don't.
When the mod is used along with other mods that add insects which are not insectoids (such as the Aurora Sylphs from Alpha Animals or the spiders from Vanilla Animals Expanded - Caves) these animals can be dissected on the Insectoid autopsy table. Do these animals have any chance of producing tissue samples?
As for what I would be interested in is a method to grow specific mutations, like grow the body part without needing to inject a pawn with the gene and harvest the mutation from the pawn.
Maybe have it cost human/insectoid meat, neutroamine with some genetic material.
Similar to the organ incubator from Ultratech: Altered Carbon Remastered .
Or if you prefer, make it so that the insectoid part grown would still be random, just a way to grow the grow the insectoid parts would be good enough.
Not at the moment. Most of my existing plans are primarily focused on VFE Insectoids, not Genetics. I just haven't had the time to work on these planned features.
Wasn't aware that GE was released already. If it's causing issues, I'll go ahead and work on carrying out my legacy plans.
What is that?
I haven't heard of it, I'll have to see when it comes out.
Yeah would be super simple; I just wrote a separate recipeDef and added it to the autopsy table: ingredients 120 EggInsect makes a product of 1 TissueSample; just change genes comp for the sample to give generic output of 1 of the basic 3 genomes and done. Obviously you may not wanna make it guaranteed like that, but I just didn't know how to make it a chance.
The black hive insects should drop their respective genomes. Do they not? Because if not, it might be a patching problem. Mind, megalice and mammoth worms have a relatively low drop rate since they spawn as neutral wild animals.
Using insect eggs is also a good idea, I'll see if I can work something like that into the existing system.
Another suggestion to add onto that is to allow just the Black Hive insects from Alpha Animals to drop their specific Genome, the Black Hive genetic material, as even with your mod you can still only buy that one.
Another thing I was modding myself (though because of how the specific insect patch you mentioned it didn't work), was to make it that the unfertilised eggs that the Princess produces could be used to extract tissue samples, but you'd need a lot (I did 120 for a guaranteed sample); this gives more ways to acquire them, and more specifically, a way for insect worshippers (like Insect Supremacy Meme from VE memes) to get more genomes without killing insects (because they hate doing it).
While you can butcher any insect with the autopsy table, only supported insects will produce tissue samples. This is because the types of genomes produced are manually patched into each insect.
The random genome idea sounds good, though. I'm strongly considering rebalancing genomes in the near future, so I might include something like that as well.
In the upcoming update, it will be possible to research the genetics lab without having to find one out in the wild first, I just haven't finished working on the new features yet.