Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

Middle-Earth
25 Comments
Cowlass 11 Oct @ 4:39pm 
This is beautiful and a work of art. I really like all the detail you put into it
Pperson25 17 Mar @ 8:09pm 
gotcha
des  [author] 17 Mar @ 6:37pm 
@Pperson25,
I agree the mountains are a bit too steep in some places, the idea was to make it hard to go through the mountain ranges... this was also the first map I made - in my
Westeros map the terrain features look more realistic.

I won't make a modded version, as that would force people to subscribe all the modded buildings to play the map, and each person prefers different building styles.
You can always subscribe tudor style buildings (Novu's has many great ones!), and pre-setup the buildings in the map before turning on realistic mode.
Pperson25 16 Mar @ 6:31pm 
God this map is so difficult to play on in realistic mode. Can you make a realistic start version with some modded buildings that are low tech themed? Like blacksmitheries and tudor style farm buildings, etc.
Pperson25 2 Mar @ 11:25am 
this is great although the mountains are just way too steep it makes no sense
Borjär Johnson 30 Dec, 2022 @ 12:19pm 
Wow, one can really see that you have put a shitton of work in all these details. Even the Hobbit-Houses are integrated into hills. Truly a work of Art.
Chaotic Serenity 18 Oct, 2022 @ 10:52pm 
absolutely splendid! I just love how much attention to the details here! as far as what tools are available, this is the most fantastic map I have seen yet.:steamhappy:
des  [author] 9 Oct, 2022 @ 2:23pm 
@mprider2021, I understand your point, but moving the city+mountain would be very hard to do... In my game I added a small shopping center (Novu's Tudor Market ) connected to the tunnel road beneath the cathedral; plus some non-road service buildings (kindergarten/theater) on top of the south mountain, connected by pedestrian bridges/tunnels.
This should make the city functional, but for higher density buildings, it is better to expand to the open areas north or south of the mountain...
Screenshot
mprider2021 9 Oct, 2022 @ 11:11am 
A very beautiful map, it's a pity that it's very difficult to build there because of the mechanics of the game. Request to the author, can you move Minas tirit back along with the mountains? He's too close to the river
27 Jun, 2022 @ 10:59pm 
hahahaha,看了一圈就数你最离谱
Shrike 29 May, 2022 @ 10:12am 
Sovl
sammyson9 7 Apr, 2022 @ 2:26am 
i find great humor in this...
just try imagining this in context to the story.
Holyvision 2 Apr, 2022 @ 9:44pm 
Someone has got some really strong Longbottom Leaf. That's all I'm saying.
mthibau 20 Feb, 2022 @ 4:56pm 
O Lord(of the rings) in soviet style :DDD
esbenmf 2 Feb, 2022 @ 10:57am 
Nice :steamthumbsup:
Prospero 31 Jan, 2022 @ 1:20pm 
в средиземье я еще коммунизм не строил
Borjär Johnson 23 Jan, 2022 @ 12:21pm 
It's Canon.
des  [author] 22 Jan, 2022 @ 4:48am 
I updated the map, and it's now compatible with the current released version 0.8.5+
des  [author] 22 Jan, 2022 @ 3:30am 
@McLovin , you are right!
I upgraded to 8.6 Test version and saved the map... I didn't know it would make it incompatible with 8.5 :(
I'll see if I can convert it back to work in 8.5, but in the mean time, you would need to enable the Beta test branch in Steam to be able to play this map.
Instructions to activate test branch on Steam: https://steamproxy.net/app/784150/discussions/6/1849197902650925235/
McLovin™ 22 Jan, 2022 @ 2:22am 
Im getting an error that the map is made with a newer version of the game. My game is 8.5.19 and updated automatically with steam.
des  [author] 20 Jan, 2022 @ 1:34pm 
Thanks! I'm happy you're enjoying it.

Coal in the dead marshes makes sense indeed, I'll probably update the map in the weekend and also add a bit more trees
Starshine 19 Jan, 2022 @ 8:04pm 
That's brilliant. I've been playing on the map and it's really fun. The tunnels into Mordor took a long time to build but now I've got a trunk line between Nurn and the Grey Havens!
I was thinking as I was playing that the dead marshes might make sense rich in coal being basically a magic peat marsh?
Thank you for making this map
des  [author] 18 Jan, 2022 @ 8:44am 
Thanks! :)
For the dwarf cities in Moria and also one in the Iron Hills, I flattened the mountain (in terrain editor), built the city, and then raised the mountains again on top of it.
It was a surprise for me too that the footpaths worked even if buried, hopefully they won't fix that... :D so, if you build the service buildings just outside the entrance you'll get a functional city.

I added a couple more screenshots of the details inside of Moria, that are not visible in the game
Starshine 17 Jan, 2022 @ 11:20pm 
This is an amazing and detailed and well made map
But also, HOW did you do Moria? I was impressed enough by the Shire and then I noticed Moria
Tirack 16 Jan, 2022 @ 4:50pm 
Very high quality map, everything is very recognizable