Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

Middle-Earth
26 opmerkingen
Jitzie 15 nov 2024 om 2:59 
"It has been thousands of years since Gandalf and the Elves sailed west leaving Middle-Earth into the age of Men - it is just a matter of time until it gets annexed by the Soviet Union..." haha great humour! I respect the time you spent on this
Cowlass 11 okt 2024 om 16:39 
This is beautiful and a work of art. I really like all the detail you put into it
Pperson25 17 mrt 2024 om 20:09 
gotcha
des  [auteur] 17 mrt 2024 om 18:37 
@Pperson25,
I agree the mountains are a bit too steep in some places, the idea was to make it hard to go through the mountain ranges... this was also the first map I made - in my
Westeros map the terrain features look more realistic.

I won't make a modded version, as that would force people to subscribe all the modded buildings to play the map, and each person prefers different building styles.
You can always subscribe tudor style buildings (Novu's has many great ones!), and pre-setup the buildings in the map before turning on realistic mode.
Pperson25 16 mrt 2024 om 18:31 
God this map is so difficult to play on in realistic mode. Can you make a realistic start version with some modded buildings that are low tech themed? Like blacksmitheries and tudor style farm buildings, etc.
Pperson25 2 mrt 2024 om 11:25 
this is great although the mountains are just way too steep it makes no sense
Borjär Johnson 30 dec 2022 om 12:19 
Wow, one can really see that you have put a shitton of work in all these details. Even the Hobbit-Houses are integrated into hills. Truly a work of Art.
Chaotic Serenity 18 okt 2022 om 22:52 
absolutely splendid! I just love how much attention to the details here! as far as what tools are available, this is the most fantastic map I have seen yet.:steamhappy:
des  [auteur] 9 okt 2022 om 14:23 
@mprider2021, I understand your point, but moving the city+mountain would be very hard to do... In my game I added a small shopping center (Novu's Tudor Market ) connected to the tunnel road beneath the cathedral; plus some non-road service buildings (kindergarten/theater) on top of the south mountain, connected by pedestrian bridges/tunnels.
This should make the city functional, but for higher density buildings, it is better to expand to the open areas north or south of the mountain...
Screenshot
mprider2021 9 okt 2022 om 11:11 
A very beautiful map, it's a pity that it's very difficult to build there because of the mechanics of the game. Request to the author, can you move Minas tirit back along with the mountains? He's too close to the river
27 jun 2022 om 22:59 
hahahaha,看了一圈就数你最离谱
Shrike 29 mei 2022 om 10:12 
Sovl
sammyson9 7 apr 2022 om 2:26 
i find great humor in this...
just try imagining this in context to the story.
Holyvision 2 apr 2022 om 21:44 
Someone has got some really strong Longbottom Leaf. That's all I'm saying.
mthibau 20 feb 2022 om 16:56 
O Lord(of the rings) in soviet style :DDD
esbenmf 2 feb 2022 om 10:57 
Nice :steamthumbsup:
Prospero 31 jan 2022 om 13:20 
в средиземье я еще коммунизм не строил
Borjär Johnson 23 jan 2022 om 12:21 
It's Canon.
des  [auteur] 22 jan 2022 om 4:48 
I updated the map, and it's now compatible with the current released version 0.8.5+
des  [auteur] 22 jan 2022 om 3:30 
@McLovin , you are right!
I upgraded to 8.6 Test version and saved the map... I didn't know it would make it incompatible with 8.5 :(
I'll see if I can convert it back to work in 8.5, but in the mean time, you would need to enable the Beta test branch in Steam to be able to play this map.
Instructions to activate test branch on Steam: https://steamproxy.net/app/784150/discussions/6/1849197902650925235/
McLovin™ 22 jan 2022 om 2:22 
Im getting an error that the map is made with a newer version of the game. My game is 8.5.19 and updated automatically with steam.
des  [auteur] 20 jan 2022 om 13:34 
Thanks! I'm happy you're enjoying it.

Coal in the dead marshes makes sense indeed, I'll probably update the map in the weekend and also add a bit more trees
Starshine 19 jan 2022 om 20:04 
That's brilliant. I've been playing on the map and it's really fun. The tunnels into Mordor took a long time to build but now I've got a trunk line between Nurn and the Grey Havens!
I was thinking as I was playing that the dead marshes might make sense rich in coal being basically a magic peat marsh?
Thank you for making this map
des  [auteur] 18 jan 2022 om 8:44 
Thanks! :)
For the dwarf cities in Moria and also one in the Iron Hills, I flattened the mountain (in terrain editor), built the city, and then raised the mountains again on top of it.
It was a surprise for me too that the footpaths worked even if buried, hopefully they won't fix that... :D so, if you build the service buildings just outside the entrance you'll get a functional city.

I added a couple more screenshots of the details inside of Moria, that are not visible in the game
Starshine 17 jan 2022 om 23:20 
This is an amazing and detailed and well made map
But also, HOW did you do Moria? I was impressed enough by the Shire and then I noticed Moria
Tirack 16 jan 2022 om 16:50 
Very high quality map, everything is very recognizable