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Thank you so much, you've saved my marriage.
Fixed offsets not allowing for negative values
Small change to when settings are applied
Removed HugsLib dependency
Reworked settings accordingly
(By the way, it is good work, I really love your mod)
P.S. this is the only mod I have that messes with the colonist bar.
This mod's impact should be very minor though
No functional code changes -- tested and was working without issues
Along with pawns per row and row count, his shows various mood and relationship status. So the only thing your does that his doesn't is the offsets and margins, which still worked.
It's usually mod conflicts when things don't work without there having been any game or mod updates tbh.
Hope it works fine for you now!
Even after a full game restart.
Reduced mod size by removing git-, obj-, & .vs-files, etc.
---
@bolphen
Finally got around to doing it, sorry it took so long!
I went with moving the mods to a different folder and copying all relevant files via a batch-script.
Also excluded the .vs-folder - it includes settings like currently selected configuration (Release/Debug), but it also can get quite big, so...eh.
Reduced the mods to less than 1 MB each.
Btw I'm not sure what is the most common way to do it, but you could set up another directory elsewhere with git, and use .gitignore to exclude the obj folder (you are already doing it for github), and then clone/sync it to the Mods folder.
Anyway, thank you!
Now I just need to figure out how to specifically exclude certain folders from the workshop upload...