Sid Meier's Civilization V

Sid Meier's Civilization V

Mughals, Spartans & Vietnam - Civ Set X
104 kommentarer
Holy Order of PIZZASALAD 2. juni 2021 kl. 12.24 
Vietnam UA in the picture is so much more interesting than the one in the actually mod
Pull String Go Boom 15. des. 2017 kl. 19.56 
I really love this mod but I couldn't get it to work. I couldn't find any of the other civilizations anywhere even after I loaded the mod. Please help :) thank you in advance
trans rights 17. apr. 2017 kl. 17.28 
Can I just say I absolutely love the mughals design? Being able to have great people develop separately when other civs can't is so fun and strong! For instance, I'll often spam great tile improvements in my capital and feed it with food trade routes. It becomes absolutely godlike when you hit freedom!

The lancer is actually really fun to play with-; For instance, in a city with brandenburg, you can start with shock 1, shock 2, medic 1, medic 2, mobility, and scout for support units; For attack units you can get shock 1, shock 2, shock 3, blitz, charge, and formation 2. For tanks; drill 1, drill 2, cover 1, cover 2, medic 1, medic 2. It is just absolutely insanely fun to play with.

And the garden feels great- you can actually see the bonus GPP add up, and it means you don't have to reroll non-river starts.

This civ, and your modded Maria's portugal, are my two favorite mod civs.
Teddyk  [skaper] 8. mars 2016 kl. 12.37 
Yes, it is limited to the units with "UNITCOMBAT_MELEE" as intented.
Dilemmachine 8. mars 2016 kl. 10.55 
Is Sparta's UA limited to pre-gunpowder units? Didn't give me the upgrade when I started making musketmen
Teddyk  [skaper] 4. nov. 2015 kl. 10.29 
Thanks for feedback.
It used to work on free GP from Liberty Finisher/Tower, but I decided to nerf it. It is one of the most powerful (I would say the top two) civs I made, the amount of GP is practically tripled, which is a bit ridiculous. I probably try to balance quite a powerful Ability with less impactful unique unit and unique building. Though I noted that Garden boost, either Culture or no maintainence sounds alright.
Mojave Neon 4. nov. 2015 kl. 0.12 
Really enjoyed playing as the Mughals. The UA worked splendidly, although I did find a couple of instances where it bugged. It seems that selecting a free great person (through either finishing the Liberty policy tree or through bulding the Leaning Tower of Pisa wonder) caused the cost for all three specialist types to go up. I selected a great scientist both times, and both times it caused the cost for the next GE and GM to rise as well. Those were the only instances where it bugged though. I loved the UU. The UB was fairly good, but I think it needs a little bit of a buff. Being able to build it in additional cities was great, but for those cities that had freshwater access, it wasn't much of an upgrade over the generic garden. Sure it had an additional 8% GP generation, but that was it. I'd suggest either removing the maintenance cost or adding +1 culture or food to it. Overall though, I absolutely loved this civ.
Teddyk  [skaper] 11. okt. 2015 kl. 10.19 
:) I am usually trying to represent the whole civ (not only the leader's period). I have used the same name as Firaxis (city-state). Thanks anyway.
toannc 8. okt. 2015 kl. 12.17 
Hello, as a Vietnamese, thank you for bringing Vietnam into civilization 5 ^^
I'm trying your mod now. Just found a first city.
Historically, at the regime of Le Loi, Hanoi's name should be "Thang Long". The name Hanoi had just came to existence in 18~19 the century. While Le Loi's era is about 13th century. ;)

Gonna give more comments. xD
Fox40rch 25. aug. 2015 kl. 0.58 
Question: Are all these sets independent from the standard set-ups? Can I still choose like, Greece, Romans or Korea while this mod is activated?
Persitski 21. aug. 2015 kl. 6.49 
Could you make a Mod for Macedon too please
Fumb Duck 14. apr. 2015 kl. 17.48 
anyone have unsteam link?
Teddyk  [skaper] 3. mars 2015 kl. 4.03 
Well, you can delete Sparta and Mughals from mod folder (they all have separate folders and one common with art <- do not touch this one :D).
Unfortunately Watter Puppet Theatre is purely BNW stuff.
roberto tomás 2. mars 2015 kl. 19.22 
Wish the Vietnam one was available separately, and worked without BNW.. it looks fantastic
Johnny Boy 16. nov. 2014 kl. 13.08 
Good job.
League of Attorneys 18. okt. 2014 kl. 16.32 
This is madness!!
☠UwU☠ 18. okt. 2014 kl. 3.05 
THIS IS SPARTA!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Ghorsty 17. okt. 2014 kl. 0.49 
Good job!
Mojave Neon 16. okt. 2014 kl. 0.57 
I'm not usually a fan of civs that are entirely domination focused, but I must say that your Spartan civ was incredible. They are easily one of my favorite civs (both official and mod) to play as. Excellent work with them. I haven't even played as Vietnam or the Mughals yet, and I'm still upvoting this mod, because the Spartans were that good.
Fenragon 29. sep. 2014 kl. 2.56 
One of my (shallow-minded) favourite things about the mod is the colors that vietnam has. I really love them. I also love how Vietnam just fits it's abilities and building together so well.
Terakhan 24. sep. 2014 kl. 3.29 
The Great General replacement for Sparta is strong as heck. Bring him along on a siege, and he will negate all but the strongest city's attempt to rebuild, not to mention making counter attacking hazardous for all but ranged.
williamsun1990 23. sep. 2014 kl. 18.56 
Great design about watter puppet theatre! It's so interesting and the UA, UU and UB are all defensive and easily to work in coordination.
Wrath of the Gods 20. sep. 2014 kl. 5.46 
THIS IS SPARTA
ghost3seis 21. aug. 2014 kl. 8.41 
Thanks brother.
Teddyk  [skaper] 21. aug. 2014 kl. 8.36 
Go to "...\Documents\My Games\Sid Meier's Civilization 5\MODS\" open mod folder, open MODINFO file in notepad:
"<AffectsSavedGames>1</AffectsSavedGames>"
Set value to "0" and save.

I hope this will help. :)
ghost3seis 21. aug. 2014 kl. 5.22 
Teddy I am a huge fan of your mods, especially this one. There is only one problem. I have never been able to play them. After some troubleshooting I found that the reason is for some reason mods with the "affects saved games tag" wont work. Is there a way to remove this tag from your mods and others like it? I am so anxious to to use your civs.
||||lIII||llIII||llll| 20. aug. 2014 kl. 14.13 
Hey sorry for not getting back to you. Yeah, if you could send me the code I can see what I can do. I would appreciate it a ton. Thanks a million.
armystegui 19. aug. 2014 kl. 10.41 
hey brother i was wondering if in your next pack you could build the Basque Civilization from northern Spain?
DaMonkBoy 14. aug. 2014 kl. 8.27 
Ha ha I actually meant Michigan State University not the actual state of Michigan, but I didn't mean it as a bad thing I just thought it was cool you used thier sports logo lol
Teddyk  [skaper] 14. aug. 2014 kl. 0.42 
It is actually changed already, though it was just vector for me.
Don't except people to know logos of your states. :)
DaMonkBoy 13. aug. 2014 kl. 23.55 
I like how you use the Michigan State logo
Teddyk  [skaper] 13. aug. 2014 kl. 0.53 
It would be actually quite easy, if you have know how to attach LUA file to mod then I may send you the code.
||||lIII||llIII||llll| 12. aug. 2014 kl. 18.42 
I'm sure you get a ton of requests, but can you (or is it even possible) to take the Mughal UA of decoupling the Great People and apply it to all civilizations? I don't have much familiarity with the SDK so I don't know if it would be possible without manually modifying every single civilization to have that ability.
YourCrazyDolphin 9. aug. 2014 kl. 20.43 
@kidvideo There is a greek civilization even though the cities of greece never united until they were attacked by persia and Spartans are awesome.
Dewmeister 6. aug. 2014 kl. 17.50 
sparta athens mycanae thebes (greek thebes) were all city states
Teddyk  [skaper] 6. aug. 2014 kl. 2.09 
There is an option to download ALL sets: http://forums.civfanatics.com/showthread.php?t=499014 .
You can also try deleting civ5ModsDatabase from Cache.
TTV | Shrimpyy9000 5. aug. 2014 kl. 17.54 
For some reason this isn't showing up in my mods list. All of your other packs are. It's not showing up in the mod folder either, it's like steam refues to download it. Do you have a direct mirror anywhere?
Chungo 5. aug. 2014 kl. 9.52 
not a historian. but shouldn't Sparta be a city-state?
Dewmeister 3. aug. 2014 kl. 21.41 
ummm vietnam seems a bit overpowered
Panzerfanlol 30. juli 2014 kl. 12.01 
ok, but is it possible for you to oneday make one just for Gk?
Teddyk  [skaper] 30. juli 2014 kl. 4.37 
With only BNW, you have a high chance to play without any problems.
With only GK, well, most civs will be probably not work.
I recommend using both, because It is hard to say when I am using some stuff that requires GK.
Panzerfanlol 29. juli 2014 kl. 11.42 
do you need both GaK and BnW or just one ? :D i wanner be on the vietnam one
DevilbringerXxX 23. juli 2014 kl. 17.25 
THIS IS SPARTAAAAAA!!!!!!!
Teddyk  [skaper] 29. juni 2014 kl. 16.47 
You can delete two other civs from mod folder.
Crowtard 29. juni 2014 kl. 16.16 
I love the veitnamese one, could you make a seperate one in the future with just each civ seperatley?
Tutter10 15. juni 2014 kl. 6.05 
Thanks
Teddyk  [skaper] 15. juni 2014 kl. 5.44 
Main reason was fact that it was easier for me to make a leaderscreen (using Taj Mahal in background and fort builded under rule of Shah Jahan).
Tutter10 15. juni 2014 kl. 5.02 
Really good Mods. Why did you choose Shah Jahan as the Mughal leader, instead of Akbar? Just wondering!