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It is once again playable.
I will see about updating it for the most recent versions.
That would require players to have built expansion faction bases. The main headquarters of each side cannot be taken over, only temporarily destroyed (they regenerate).
The scenario probably needs updated.
Adjusted game options file so the scenario should work the same way in single and multiplayer
Changed sector file, associated playfields and player start to fix issue caused by update
Set NAL base to use Token keycards and set up the NAL player start to provide one.
Fixed Opening Container on base resulting in hostile reputation.
Set NAL base to use correct code and token setting on all devices/doors/etc.
Added additional reputation checks for Predator and Prey, so now patrols will shoot aggressive creatures instead of stand idly by while they attack you.
Known Issues(?): PWI Patrols seem to have disappeared, not verified. Maybe they want to hide behind their forcefield :)
Updated Preview to match new version!
Some other corrections to NAL base were also implemented.
Server Name: 420 Chill Conflict Arms / Pure PVP / Instant BP and Repair
Give it a shot and let me know what happens so I can fix anything that goes wrong!
I will be hosting one eventually. :)
I have added troop transports, however they remain untested, disabled in the game options file.
I have also enabled claiming territory for your faction, but it is also untested. So build a base and see if the claimed zone spreads properly.
So I need some report-back of these two subjects. Thanks in advance!
Can send some crypto your way for any assistance provided.
Enjoy!