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It is once again playable.
I will see about updating it for the most recent versions.
That would require players to have built expansion faction bases. The main headquarters of each side cannot be taken over, only temporarily destroyed (they regenerate).
The scenario probably needs updated.
Adjusted game options file so the scenario should work the same way in single and multiplayer
Changed sector file, associated playfields and player start to fix issue caused by update
Set NAL base to use Token keycards and set up the NAL player start to provide one.
Fixed Opening Container on base resulting in hostile reputation.
Set NAL base to use correct code and token setting on all devices/doors/etc.
Added additional reputation checks for Predator and Prey, so now patrols will shoot aggressive creatures instead of stand idly by while they attack you.
Known Issues(?): PWI Patrols seem to have disappeared, not verified. Maybe they want to hide behind their forcefield :)
Updated Preview to match new version!